[
  {
    "Id": "reel_rustgear_hand_reel",
    "Slot": "REEL",
    "Name": "Rustgear Hand Reel",
    "Lore": "It squeaks. It sticks. Somehow, it still works.",
    "Source": "Beginner Craft",
    "Rarity": "Common",
    "Stage": 1,
    "Stats": {
      "LS": 0,
      "RS": 6,
      "CT": 0,
      "HS": 0,
      "CD": 0,
      "BR": 0,
      "LK": 0,
      "SZ": 0
    },
    "Passives": [
      {
        "Note": "Reliable - +7CT always",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [],
          "Weathers": [],
          "Waters": [],
          "MinBodySize": 0,
          "MinDepth": 0,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 0,
          "RS": 0,
          "CT": 7,
          "HS": 0,
          "CD": 0,
          "BR": 0,
          "LK": 0,
          "SZ": 0
        }
      }
    ],
    "DesignNote": "Reliable - Slightly larger safe reeling window.",
    "Starter": true,
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "reel_woodclick_reel",
    "Slot": "REEL",
    "Name": "Woodclick Reel",
    "Lore": "Every turn clicks loudly enough to make the fish nervous.",
    "Source": "Assemble from gears found inside abandoned fishing huts. POI chest chance",
    "Rarity": "Common",
    "Stage": 2,
    "Stats": {
      "LS": 0,
      "RS": 6,
      "CT": 0,
      "HS": 0,
      "CD": 0,
      "BR": 0,
      "LK": 0,
      "SZ": 0
    },
    "Passives": [
      {
        "Note": "Easy Rhythm - +4RS +3CT",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [],
          "Weathers": [],
          "Waters": [],
          "MinBodySize": 0,
          "MinDepth": 0,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 0,
          "RS": 4,
          "CT": 3,
          "HS": 0,
          "CD": 0,
          "BR": 0,
          "LK": 0,
          "SZ": 0
        },
        "During": {
          "MinPerfectStreak": 3
        }
      }
    ],
    "DesignNote": "Easy Rhythm - Consecutive successful reel inputs increase RS slightly.",
    "Unlock": {
      "Kind": "LAND",
      "Count": 15
    },
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "reel_river_ratchet",
    "Slot": "REEL",
    "Name": "River Ratchet",
    "Lore": "The ratchet refuses to surrender line willingly.",
    "Source": "Catch a fish after allowing it to pull at least 20 meters of line; achievement reward.",
    "Rarity": "Uncommon",
    "Stage": 2,
    "Stats": {
      "LS": 0,
      "RS": 5,
      "CT": 4,
      "HS": 0,
      "CD": 0,
      "BR": 0,
      "LK": 0,
      "SZ": 0
    },
    "Passives": [
      {
        "Note": "One-Way Lock - +13RS +8CT in rivers",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [],
          "Weathers": [],
          "Waters": [
            "River"
          ],
          "MinBodySize": 0,
          "MinDepth": 0,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 0,
          "RS": 13,
          "CT": 8,
          "HS": 0,
          "CD": 0,
          "BR": 0,
          "LK": 0,
          "SZ": 0
        }
      }
    ],
    "DesignNote": "One-Way Lock - Fish regain 10% less distance when the player stops reeling.",
    "Unlock": {
      "Kind": "LAND",
      "Count": 9,
      "When": {
        "Worlds": [],
        "Biomes": [],
        "Zones": [],
        "Periods": [],
        "Weathers": [],
        "Waters": [
          "River"
        ],
        "MinBodySize": 0,
        "MinDepth": 0,
        "MaxDepth": 0
      }
    },
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "reel_copperfin_reel",
    "Slot": "REEL",
    "Name": "Copperfin Reel",
    "Lore": "A polished copper mechanism favored by river fishermen.",
    "Source": "Fishing Lv. 8",
    "Rarity": "Uncommon",
    "Stage": 3,
    "Stats": {
      "LS": 0,
      "RS": 6,
      "CT": 3,
      "HS": 0,
      "CD": 0,
      "BR": 0,
      "LK": 0,
      "SZ": 0
    },
    "Passives": [
      {
        "Note": "Smooth Spool - +21CT in rivers",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [],
          "Weathers": [],
          "Waters": [
            "River"
          ],
          "MinBodySize": 0,
          "MinDepth": 0,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 0,
          "RS": 0,
          "CT": 21,
          "HS": 0,
          "CD": 0,
          "BR": 0,
          "LK": 0,
          "SZ": 0
        }
      }
    ],
    "DesignNote": "Smooth Spool - 5% less tension generated while reeling.",
    "Unlock": {
      "Kind": "LAND",
      "Count": 15,
      "When": {
        "Worlds": [],
        "Biomes": [],
        "Zones": [],
        "Periods": [],
        "Weathers": [],
        "Waters": [
          "River"
        ],
        "MinBodySize": 0,
        "MinDepth": 0,
        "MaxDepth": 0
      }
    },
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "reel_quickcurrent_spool",
    "Slot": "REEL",
    "Name": "Quickcurrent Spool",
    "Lore": "Designed for fish that believe speed is a substitute for strength.",
    "Source": "River Tournament",
    "Rarity": "Rare",
    "Stage": 4,
    "Stats": {
      "LS": 0,
      "RS": 9,
      "CT": 0,
      "HS": 3,
      "CD": 0,
      "BR": 0,
      "LK": 0,
      "SZ": 0
    },
    "Passives": [
      {
        "Note": "Rapid Recovery - +13RS +9CT",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [],
          "Weathers": [],
          "Waters": [
            "River"
          ],
          "MinBodySize": 0,
          "MinDepth": 0,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 0,
          "RS": 13,
          "CT": 9,
          "HS": 0,
          "CD": 0,
          "BR": 0,
          "LK": 0,
          "SZ": 0
        },
        "During": {
          "MaxTension": 0.4
        }
      }
    ],
    "DesignNote": "Rapid Recovery - Reel 15% faster while tension is below 40%.",
    "Unlock": {
      "Kind": "LAND",
      "Count": 18,
      "When": {
        "Worlds": [],
        "Biomes": [],
        "Zones": [],
        "Periods": [],
        "Weathers": [],
        "Waters": [
          "River"
        ],
        "MinBodySize": 0,
        "MinDepth": 0,
        "MaxDepth": 0
      }
    },
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "reel_deepwater_winch",
    "Slot": "REEL",
    "Name": "Deepwater Winch",
    "Lore": "Less elegant than most reels. Considerably harder to break.",
    "Source": "Ocean Craft",
    "Rarity": "Rare",
    "Stage": 4,
    "Stats": {
      "LS": 7,
      "RS": 5,
      "CT": 0,
      "HS": 0,
      "CD": 0,
      "BR": 0,
      "LK": 0,
      "SZ": 0
    },
    "Passives": [
      {
        "Note": "Heavy Crank - +8LS",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [],
          "Weathers": [],
          "Waters": [],
          "MinBodySize": 0,
          "MinDepth": 0,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 8,
          "RS": 0,
          "CT": 0,
          "HS": 0,
          "CD": 0,
          "BR": 0,
          "LK": 0,
          "SZ": 0
        },
        "During": {
          "Sizes": [
            "Large",
            "Huge",
            "Trophy"
          ]
        }
      }
    ],
    "DesignNote": "Heavy Crank - +10 Line Strength against Large+ fish.",
    "Unlock": {
      "Kind": "LAND",
      "Count": 30
    },
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "reel_whisper_spool",
    "Slot": "REEL",
    "Name": "Whisper Spool",
    "Lore": "You hear the water before you hear the reel.",
    "Source": "Purchased from a secret traveling Angler who only appears during rain.",
    "Rarity": "Rare",
    "Stage": 4,
    "Stats": {
      "LS": 0,
      "RS": 7,
      "CT": 0,
      "HS": 0,
      "CD": 0,
      "BR": 0,
      "LK": 5,
      "SZ": 0
    },
    "Passives": [
      {
        "Note": "Silent Retrieve - +5BR +3LK always",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [],
          "Weathers": [],
          "Waters": [],
          "MinBodySize": 0,
          "MinDepth": 0,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 0,
          "RS": 0,
          "CT": 0,
          "HS": 0,
          "CD": 0,
          "BR": 5,
          "LK": 3,
          "SZ": 0
        }
      }
    ],
    "DesignNote": "Silent Retrieve - Reeling no longer temporarily reduces rare-fish attraction near the player.",
    "Unlock": {
      "Kind": "LAND",
      "Count": 30
    },
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "reel_quarry_winch",
    "Slot": "REEL",
    "Name": "Quarry Winch",
    "Lore": "Originally intended for stone. Fish proved more interesting.",
    "Source": "Trade in 4 salvaged gear parts to a secret traveling Angler who only appears during rain. (Salvaged gear = fishing drop)",
    "Rarity": "Rare",
    "Stage": 5,
    "Stats": {
      "LS": 8,
      "RS": 4,
      "CT": 0,
      "HS": 0,
      "CD": 0,
      "BR": 0,
      "LK": 0,
      "SZ": 0
    },
    "Passives": [
      {
        "Note": "Mechanical Advantage - +8RS",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [],
          "Weathers": [],
          "Waters": [],
          "MinBodySize": 0,
          "MinDepth": 0,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 0,
          "RS": 8,
          "CT": 0,
          "HS": 0,
          "CD": 0,
          "BR": 0,
          "LK": 0,
          "SZ": 0
        },
        "During": {
          "Behaviours": [
            "HEAVY"
          ]
        }
      }
    ],
    "DesignNote": "Mechanical Advantage - +15% pulling force against Slow/Heavy fish.",
    "Unlock": {
      "Kind": "LAND",
      "Count": 40
    },
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "reel_tidebrake_reel",
    "Slot": "REEL",
    "Name": "Tidebrake Reel",
    "Lore": "Built to fight the sea before it fights the fish.",
    "Source": "Catch 15 fish, all from different conditions; unlocks crafting blueprint.",
    "Rarity": "Rare",
    "Stage": 5,
    "Stats": {
      "LS": 0,
      "RS": 7,
      "CT": 5,
      "HS": 0,
      "CD": 0,
      "BR": 0,
      "LK": 0,
      "SZ": 0
    },
    "Passives": [
      {
        "Note": "Backwash Brake - +13RS +8CT",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [],
          "Weathers": [],
          "Waters": [
            "Ocean"
          ],
          "MinBodySize": 0,
          "MinDepth": 0,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 0,
          "RS": 13,
          "CT": 8,
          "HS": 0,
          "CD": 0,
          "BR": 0,
          "LK": 0,
          "SZ": 0
        },
        "During": {
          "Running": true
        }
      }
    ],
    "DesignNote": "Backwash Brake - Sudden direction changes generate 15% less tension.",
    "Unlock": {
      "Kind": "LAND",
      "Count": 24,
      "When": {
        "Worlds": [],
        "Biomes": [],
        "Zones": [],
        "Periods": [],
        "Weathers": [],
        "Waters": [
          "Ocean"
        ],
        "MinBodySize": 0,
        "MinDepth": 0,
        "MaxDepth": 0
      }
    },
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "reel_sunwheel_gearcase",
    "Slot": "REEL",
    "Name": "Sunwheel Gearcase",
    "Lore": "Its brass teeth gleam brighter as the sun climbs.",
    "Source": "Trade-in 5 solar fins to an NPC near an ancient coastal mechanical Sundial.",
    "Rarity": "Epic",
    "Stage": 6,
    "Stats": {
      "LS": 0,
      "RS": 11,
      "CT": 0,
      "HS": 0,
      "CD": 0,
      "BR": 0,
      "LK": 4,
      "SZ": 0
    },
    "Passives": [
      {
        "Note": "Solar Driven - +14RS +9CT",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [
            "Morning"
          ],
          "Weathers": [],
          "Waters": [],
          "MinBodySize": 0,
          "MinDepth": 0,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 0,
          "RS": 14,
          "CT": 9,
          "HS": 0,
          "CD": 0,
          "BR": 0,
          "LK": 0,
          "SZ": 0
        },
        "During": {
          "MinPerfectStreak": 1
        }
      }
    ],
    "DesignNote": "Solar Driven - During daytime, successful perfect reels briefly grant +25% RS.",
    "Unlock": {
      "Kind": "LAND",
      "Count": 30,
      "When": {
        "Worlds": [],
        "Biomes": [],
        "Zones": [],
        "Periods": [
          "Morning"
        ],
        "Weathers": [],
        "Waters": [],
        "MinBodySize": 0,
        "MinDepth": 0,
        "MaxDepth": 0
      }
    },
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "reel_frostbite_clutch",
    "Slot": "REEL",
    "Name": "Frostbite Clutch",
    "Lore": "The colder it becomes, the smoother it turns.",
    "Source": "Retrieve a frozen reel mechanism from beneath breakable lake ice during a blizzard.",
    "Rarity": "Epic",
    "Stage": 6,
    "Stats": {
      "LS": 0,
      "RS": 8,
      "CT": 7,
      "HS": 0,
      "CD": 0,
      "BR": 0,
      "LK": 0,
      "SZ": 0
    },
    "Passives": [
      {
        "Note": "Cold Lock - +24RS",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [],
          "Weathers": [
            "*Snow*"
          ],
          "Waters": [],
          "MinBodySize": 0,
          "MinDepth": 0,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 0,
          "RS": 24,
          "CT": 0,
          "HS": 0,
          "CD": 0,
          "BR": 0,
          "LK": 0,
          "SZ": 0
        },
        "During": {
          "MinTension": 0.7
        }
      }
    ],
    "DesignNote": "Cold Lock - During high tension, reeling speed is reduced only half as much as normal.",
    "Unlock": {
      "Kind": "LAND",
      "Count": 30,
      "When": {
        "Worlds": [],
        "Biomes": [],
        "Zones": [],
        "Periods": [],
        "Weathers": [
          "*Snow*"
        ],
        "Waters": [],
        "MinBodySize": 0,
        "MinDepth": 0,
        "MaxDepth": 0
      }
    },
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "reel_blackwater_differential",
    "Slot": "REEL",
    "Name": "Blackwater Differential",
    "Lore": "The gears seem to understand the fight before the angler does.",
    "Source": "Assemble from three unique machine parts fished from different shipwrecks at an Angler Workbench.",
    "Rarity": "Epic",
    "Stage": 6,
    "Stats": {
      "LS": 5,
      "RS": 6,
      "CT": 0,
      "HS": 0,
      "CD": 0,
      "BR": 0,
      "LK": 4,
      "SZ": 0
    },
    "Passives": [
      {
        "Note": "Adaptive Gearing - +5RS +3CT",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [],
          "Weathers": [],
          "Waters": [],
          "MinBodySize": 0,
          "MinDepth": 0,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 0,
          "RS": 5,
          "CT": 3,
          "HS": 0,
          "CD": 0,
          "BR": 0,
          "LK": 0,
          "SZ": 0
        },
        "During": {
          "Running": true
        }
      }
    ],
    "DesignNote": "Adaptive Gearing - Alternates between +20 RS and +20 LS depending on whether the fish is fleeing or exhausted.",
    "Unlock": {
      "Kind": "LAND",
      "Count": 50
    },
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "reel_stormcoil_reel",
    "Slot": "REEL",
    "Name": "Stormcoil Reel",
    "Lore": "Its inner coil hums whenever the line goes tight.",
    "Source": "Storm Encounter",
    "Rarity": "Epic",
    "Stage": 7,
    "Stats": {
      "LS": 0,
      "RS": 7,
      "CT": 4,
      "HS": 0,
      "CD": 0,
      "BR": 0,
      "LK": 4,
      "SZ": 0
    },
    "Passives": [
      {
        "Note": "Charged Recovery - +22RS",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [],
          "Weathers": [
            "*Storm*",
            "*Rain*"
          ],
          "Waters": [],
          "MinBodySize": 0,
          "MinDepth": 0,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 0,
          "RS": 22,
          "CT": 0,
          "HS": 0,
          "CD": 0,
          "BR": 0,
          "LK": 0,
          "SZ": 0
        },
        "During": {
          "MinPerfectStreak": 1
        }
      }
    ],
    "DesignNote": "Charged Recovery - Perfect tension briefly increases Reel Speed by 20%.",
    "Unlock": {
      "Kind": "LAND",
      "Count": 36,
      "When": {
        "Worlds": [],
        "Biomes": [],
        "Zones": [],
        "Periods": [],
        "Weathers": [
          "*Storm*",
          "*Rain*"
        ],
        "Waters": [],
        "MinBodySize": 0,
        "MinDepth": 0,
        "MaxDepth": 0
      }
    },
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "reel_gilded_mariner_reel",
    "Slot": "REEL",
    "Name": "Gilded Mariner Reel",
    "Lore": "More gold than necessary. Exactly as much gold as its previous owner wanted.",
    "Source": "Rare Treasure",
    "Rarity": "Epic",
    "Stage": 7,
    "Stats": {
      "LS": 0,
      "RS": 10,
      "CT": 0,
      "HS": 0,
      "CD": 0,
      "BR": 0,
      "LK": 5,
      "SZ": 0
    },
    "Passives": [
      {
        "Note": "Treasure Hunter - +22LK at sea",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [],
          "Weathers": [],
          "Waters": [
            "Ocean"
          ],
          "MinBodySize": 0,
          "MinDepth": 0,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 0,
          "RS": 0,
          "CT": 0,
          "HS": 0,
          "CD": 0,
          "BR": 0,
          "LK": 22,
          "SZ": 0
        },
        "Effects": [
          {
            "Type": "TREASURE_CHANCE",
            "Value": 1.25
          }
        ]
      }
    ],
    "DesignNote": "Treasure Hunter - +10% chance for fishing treasure.",
    "Unlock": {
      "Kind": "LAND",
      "Count": 36,
      "When": {
        "Worlds": [],
        "Biomes": [],
        "Zones": [],
        "Periods": [],
        "Weathers": [],
        "Waters": [
          "Ocean"
        ],
        "MinBodySize": 0,
        "MinDepth": 0,
        "MaxDepth": 0
      }
    },
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "reel_crowned_gyre",
    "Slot": "REEL",
    "Name": "Crowned Gyre",
    "Lore": "A reel earned through records rather than gold.",
    "Source": "Win three different weekly leaderboard categories over any number of weeks.",
    "Rarity": "Legendary",
    "Stage": 8,
    "Stats": {
      "LS": 0,
      "RS": 8,
      "CT": 6,
      "HS": 0,
      "CD": 0,
      "BR": 0,
      "LK": 4,
      "SZ": 0
    },
    "Passives": [
      {
        "Note": "Perfect Momentum - +8RS",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [],
          "Weathers": [],
          "Waters": [],
          "MinBodySize": 0,
          "MinDepth": 0,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 0,
          "RS": 8,
          "CT": 0,
          "HS": 0,
          "CD": 0,
          "BR": 0,
          "LK": 0,
          "SZ": 0
        },
        "During": {
          "MinPerfectStreak": 3
        }
      }
    ],
    "DesignNote": "Perfect Momentum - Every 3 consecutive perfect-tension reels increases pull strength until a mistake occurs.",
    "Unlock": {
      "Kind": "LAND",
      "Count": 75
    },
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "reel_maelstrom_engine",
    "Slot": "REEL",
    "Name": "Maelstrom Engine",
    "Lore": "Built from something that once tried to swallow a ship.",
    "Source": "Salvage the intact engine core from a naturally occurring ocean maelstrom event. (Boss Drop)",
    "Rarity": "Legendary",
    "Stage": 9,
    "Stats": {
      "LS": 8,
      "RS": 7,
      "CT": 3,
      "HS": 0,
      "CD": 0,
      "BR": 0,
      "LK": 0,
      "SZ": 0
    },
    "Passives": [
      {
        "Note": "Against the Current - +14RS +9CT in bad weather",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [],
          "Weathers": [
            "*Storm*",
            "*Rain*"
          ],
          "Waters": [],
          "MinBodySize": 0,
          "MinDepth": 0,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 0,
          "RS": 14,
          "CT": 9,
          "HS": 0,
          "CD": 0,
          "BR": 0,
          "LK": 0,
          "SZ": 0
        }
      }
    ],
    "DesignNote": "Against the Current - Whirlpool and wave effects reduce reeling efficiency 50% less.",
    "Unlock": {
      "Kind": "LAND",
      "Count": 54,
      "When": {
        "Worlds": [],
        "Biomes": [],
        "Zones": [],
        "Periods": [],
        "Weathers": [
          "*Storm*",
          "*Rain*"
        ],
        "Waters": [],
        "MinBodySize": 0,
        "MinDepth": 0,
        "MaxDepth": 0
      }
    },
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "reel_admiral_s_capstan",
    "Slot": "REEL",
    "Name": "Admiral's Capstan",
    "Lore": "A ship's capstan reduced into something an exceptionally ambitious angler could carry.",
    "Source": "Shipwreck Collection (Collect all Ships in a bottle decor)",
    "Rarity": "Legendary",
    "Stage": 9,
    "Stats": {
      "LS": 6,
      "RS": 8,
      "CT": 4,
      "HS": 0,
      "CD": 0,
      "BR": 0,
      "LK": 0,
      "SZ": 0
    },
    "Passives": [
      {
        "Note": "Hold Fast - +5RS +3CT",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [],
          "Weathers": [],
          "Waters": [],
          "MinBodySize": 0,
          "MinDepth": 0,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 0,
          "RS": 5,
          "CT": 3,
          "HS": 0,
          "CD": 0,
          "BR": 0,
          "LK": 0,
          "SZ": 0
        },
        "During": {
          "MaxStamina": 0.35
        }
      }
    ],
    "DesignNote": "Hold Fast - Fish cannot immediately regain distance after becoming exhausted.",
    "Unlock": {
      "Kind": "LAND",
      "Count": 90
    },
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "reel_heart_of_the_abyss",
    "Slot": "REEL",
    "Name": "Heart of the Abyss",
    "Lore": "Something inside it beats once every time the line goes taut.",
    "Source": "Kraken / Deep Boss Craft",
    "Rarity": "Mythic",
    "Stage": 10,
    "Stats": {
      "LS": 7,
      "RS": 9,
      "CT": 5,
      "HS": 0,
      "CD": 0,
      "BR": 0,
      "LK": 0,
      "SZ": 0
    },
    "Passives": [
      {
        "Note": "Unrelenting - +29RS in the abyss",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [],
          "Weathers": [],
          "Waters": [],
          "MinBodySize": 0,
          "MinDepth": 14,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 0,
          "RS": 29,
          "CT": 0,
          "HS": 0,
          "CD": 0,
          "BR": 0,
          "LK": 0,
          "SZ": 0
        }
      }
    ],
    "DesignNote": "Unrelenting - Successful reeling gradually increases pull power until tension is broken.",
    "Unlock": {
      "Kind": "LAND",
      "Count": 72,
      "When": {
        "Worlds": [],
        "Biomes": [],
        "Zones": [],
        "Periods": [],
        "Weathers": [],
        "Waters": [],
        "MinBodySize": 0,
        "MinDepth": 14,
        "MaxDepth": 0
      }
    },
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "line_hemp_cord",
    "Slot": "LINE",
    "Name": "Hemp Cord",
    "Lore": "Cheap, rough, and responsible for generations of exaggerated fishing stories.",
    "Source": "Beginner Craft",
    "Rarity": "Common",
    "Stage": 1,
    "Stats": {
      "LS": 6,
      "RS": 0,
      "CT": 0,
      "HS": 0,
      "CD": 0,
      "BR": 0,
      "LK": 0,
      "SZ": 0
    },
    "Passives": [
      {
        "Note": "Steady - +4LS +3CT always",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [],
          "Weathers": [],
          "Waters": [],
          "MinBodySize": 0,
          "MinDepth": 0,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 4,
          "RS": 0,
          "CT": 3,
          "HS": 0,
          "CD": 0,
          "BR": 0,
          "LK": 0,
          "SZ": 0
        }
      }
    ],
    "Durability": 100,
    "Repair": {
      "Materials": {
        "Ingredient_Fibre": 2
      }
    },
    "Starter": true,
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "line_reedfiber_cord",
    "Slot": "LINE",
    "Name": "Reedfiber Cord",
    "Lore": "Not strong individually. Surprisingly stubborn together.",
    "Source": "Reel in river reeds and process them at an Angler Workbench.",
    "Rarity": "Common",
    "Stage": 2,
    "Stats": {
      "LS": 4,
      "RS": 0,
      "CT": 2,
      "HS": 0,
      "CD": 0,
      "BR": 0,
      "LK": 0,
      "SZ": 0
    },
    "Passives": [
      {
        "Note": "Flexible Fiber - +4LS +3CT",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [],
          "Weathers": [],
          "Waters": [],
          "MinBodySize": 0,
          "MinDepth": 0,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 4,
          "RS": 0,
          "CT": 3,
          "HS": 0,
          "CD": 0,
          "BR": 0,
          "LK": 0,
          "SZ": 0
        },
        "During": {
          "MaxTension": 0.35
        }
      }
    ],
    "DesignNote": "Flexible Fiber - Low-tension escape buildup is reduced by 5%.",
    "Durability": 100,
    "Repair": {
      "Materials": {
        "Ingredient_Fibre": 2
      }
    },
    "Unlock": {
      "Kind": "LAND",
      "Count": 15
    },
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "line_spiderbraid_line",
    "Slot": "LINE",
    "Name": "Spiderbraid Line",
    "Lore": "Stronger than thread and considerably harder to clean off your hands.",
    "Source": "Collect intact web strands from cave spiders without being attacked.",
    "Rarity": "Uncommon",
    "Stage": 2,
    "Stats": {
      "LS": 5,
      "RS": 0,
      "CT": 4,
      "HS": 0,
      "CD": 0,
      "BR": 0,
      "LK": 0,
      "SZ": 0
    },
    "Passives": [
      {
        "Note": "Elastic Webbing - +7CT always",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [],
          "Weathers": [],
          "Waters": [],
          "MinBodySize": 0,
          "MinDepth": 0,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 0,
          "RS": 0,
          "CT": 7,
          "HS": 0,
          "CD": 0,
          "BR": 0,
          "LK": 0,
          "SZ": 0
        }
      }
    ],
    "DesignNote": "Elastic Webbing - Sudden tension spikes are softened by 8%.",
    "Durability": 130,
    "Repair": {
      "Materials": {
        "Ingredient_Fibre": 3,
        "Ingredient_Hide_Soft": 1
      }
    },
    "Unlock": {
      "Kind": "LAND",
      "Count": 15
    },
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "line_waxed_linen_line",
    "Slot": "LINE",
    "Name": "Waxed Linen Line",
    "Lore": "Wax keeps water out and confidence in.",
    "Source": "Fishing Lv. 15",
    "Rarity": "Uncommon",
    "Stage": 3,
    "Stats": {
      "LS": 7,
      "RS": 0,
      "CT": 2,
      "HS": 0,
      "CD": 0,
      "BR": 0,
      "LK": 0,
      "SZ": 0
    },
    "Passives": [
      {
        "Note": "Waterproofed - +4LS +3CT always",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [],
          "Weathers": [],
          "Waters": [],
          "MinBodySize": 0,
          "MinDepth": 0,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 4,
          "RS": 0,
          "CT": 3,
          "HS": 0,
          "CD": 0,
          "BR": 0,
          "LK": 0,
          "SZ": 0
        }
      }
    ],
    "DesignNote": "Waterproofed - Reduced durability loss.",
    "Durability": 130,
    "Repair": {
      "Materials": {
        "Ingredient_Fibre": 3,
        "Ingredient_Hide_Soft": 1
      }
    },
    "Unlock": {
      "Kind": "LAND",
      "Count": 25
    },
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "line_braided_riverline",
    "Slot": "LINE",
    "Name": "Braided Riverline",
    "Lore": "Several weak strands become something much harder to break.",
    "Source": "River Craft",
    "Rarity": "Uncommon",
    "Stage": 4,
    "Stats": {
      "LS": 7,
      "RS": 0,
      "CT": 2,
      "HS": 0,
      "CD": 0,
      "BR": 0,
      "LK": 0,
      "SZ": 0
    },
    "Passives": [
      {
        "Note": "Braided Strength - +21LS in rivers",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [],
          "Weathers": [],
          "Waters": [
            "River"
          ],
          "MinBodySize": 0,
          "MinDepth": 0,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 21,
          "RS": 0,
          "CT": 0,
          "HS": 0,
          "CD": 0,
          "BR": 0,
          "LK": 0,
          "SZ": 0
        }
      }
    ],
    "DesignNote": "Braided Strength - 10% increased snap resistance.",
    "Durability": 130,
    "Repair": {
      "Materials": {
        "Ingredient_Fibre": 3,
        "Ingredient_Hide_Soft": 1
      }
    },
    "Unlock": {
      "Kind": "LAND",
      "Count": 18,
      "When": {
        "Worlds": [],
        "Biomes": [],
        "Zones": [],
        "Periods": [],
        "Weathers": [],
        "Waters": [
          "River"
        ],
        "MinBodySize": 0,
        "MinDepth": 0,
        "MaxDepth": 0
      }
    },
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "line_silkfin_line",
    "Slot": "LINE",
    "Name": "Silkfin Line",
    "Lore": "So thin that inexperienced anglers frequently ask where the line is.",
    "Source": "Rare Weaver Craft",
    "Rarity": "Rare",
    "Stage": 4,
    "Stats": {
      "LS": 4,
      "RS": 0,
      "CT": 6,
      "HS": 2,
      "CD": 0,
      "BR": 0,
      "LK": 0,
      "SZ": 0
    },
    "Passives": [
      {
        "Note": "Soft Touch - +5LS +3CT",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [],
          "Weathers": [],
          "Waters": [],
          "MinBodySize": 0,
          "MinDepth": 0,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 5,
          "RS": 0,
          "CT": 3,
          "HS": 0,
          "CD": 0,
          "BR": 0,
          "LK": 0,
          "SZ": 0
        },
        "During": {
          "MaxTension": 0.35
        }
      }
    ],
    "DesignNote": "Soft Touch - Fish are 10% less likely to escape from low tension.",
    "Durability": 170,
    "Repair": {
      "Materials": {
        "Ingredient_Fibre": 4,
        "Ingredient_Chitin_Sturdy": 2
      }
    },
    "Unlock": {
      "Kind": "LAND",
      "Count": 30
    },
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "line_steelcore_leader",
    "Slot": "LINE",
    "Name": "Steelcore Leader",
    "Lore": "When the fish has teeth, subtlety becomes less important.",
    "Source": "Deep-Water Craft",
    "Rarity": "Rare",
    "Stage": 4,
    "Stats": {
      "LS": 10,
      "RS": 0,
      "CT": -2,
      "HS": 0,
      "CD": 0,
      "BR": 0,
      "LK": 0,
      "SZ": 0
    },
    "Passives": [
      {
        "Note": "Toothproof - +5LS +3CT always",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [],
          "Weathers": [],
          "Waters": [],
          "MinBodySize": 0,
          "MinDepth": 0,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 5,
          "RS": 0,
          "CT": 3,
          "HS": 0,
          "CD": 0,
          "BR": 0,
          "LK": 0,
          "SZ": 0
        }
      }
    ],
    "DesignNote": "Toothproof - Cannot be severed by biting fish.",
    "Durability": 170,
    "Repair": {
      "Materials": {
        "Ingredient_Fibre": 4,
        "Ingredient_Chitin_Sturdy": 2
      }
    },
    "Unlock": {
      "Kind": "LAND",
      "Count": 30
    },
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "line_kelpweave_cord",
    "Slot": "LINE",
    "Name": "Kelpweave Cord",
    "Lore": "It bends with the sea rather than trying to resist it.",
    "Source": "Gather Deep Kelp strands while fishing below a specified depth. Treasure.",
    "Rarity": "Rare",
    "Stage": 5,
    "Stats": {
      "LS": 8,
      "RS": 0,
      "CT": 4,
      "HS": 0,
      "CD": 0,
      "BR": 0,
      "LK": 0,
      "SZ": 0
    },
    "Passives": [
      {
        "Note": "Current Flex - +13LS +8CT at sea",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [],
          "Weathers": [],
          "Waters": [
            "Ocean"
          ],
          "MinBodySize": 0,
          "MinDepth": 0,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 13,
          "RS": 0,
          "CT": 8,
          "HS": 0,
          "CD": 0,
          "BR": 0,
          "LK": 0,
          "SZ": 0
        }
      }
    ],
    "DesignNote": "Current Flex - +10 CT while fishing from boats.",
    "Durability": 170,
    "Repair": {
      "Materials": {
        "Ingredient_Fibre": 4,
        "Ingredient_Chitin_Sturdy": 2
      }
    },
    "Unlock": {
      "Kind": "LAND",
      "Count": 24,
      "When": {
        "Worlds": [],
        "Biomes": [],
        "Zones": [],
        "Periods": [],
        "Weathers": [],
        "Waters": [
          "Ocean"
        ],
        "MinBodySize": 0,
        "MinDepth": 0,
        "MaxDepth": 0
      }
    },
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "line_copperstrand_leader",
    "Slot": "LINE",
    "Name": "Copperstrand Leader",
    "Lore": "Insulation was added after the first prototype.",
    "Source": "Draw copper wire through a specialized tool obtained from an Engineer NPC quest.",
    "Rarity": "Rare",
    "Stage": 5,
    "Stats": {
      "LS": 9,
      "RS": 0,
      "CT": -1,
      "HS": 2,
      "CD": 0,
      "BR": 0,
      "LK": 0,
      "SZ": 0
    },
    "Passives": [
      {
        "Note": "Conductive - +5LS +3CT always",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [],
          "Weathers": [],
          "Waters": [],
          "MinBodySize": 0,
          "MinDepth": 0,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 5,
          "RS": 0,
          "CT": 3,
          "HS": 0,
          "CD": 0,
          "BR": 0,
          "LK": 0,
          "SZ": 0
        }
      }
    ],
    "DesignNote": "Conductive - Electric fish cannot disable the player's reel.",
    "Durability": 170,
    "Repair": {
      "Materials": {
        "Ingredient_Fibre": 4,
        "Ingredient_Chitin_Sturdy": 2
      }
    },
    "Unlock": {
      "Kind": "LAND",
      "Count": 40
    },
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "line_whalewhisper_cord",
    "Slot": "LINE",
    "Name": "Whalewhisper Cord",
    "Lore": "It hums quietly when something massive swims beneath it.",
    "Source": "Follow a migrating whale pod and collect a sunken treasure.",
    "Rarity": "Rare",
    "Stage": 5,
    "Stats": {
      "LS": 9,
      "RS": 0,
      "CT": 0,
      "HS": 0,
      "CD": 0,
      "BR": 0,
      "LK": 3,
      "SZ": 0
    },
    "Passives": [
      {
        "Note": "Low Vibration - +14LS +9CT in snow",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [],
          "Weathers": [
            "*Snow*"
          ],
          "Waters": [],
          "MinBodySize": 0,
          "MinDepth": 0,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 14,
          "RS": 0,
          "CT": 9,
          "HS": 0,
          "CD": 0,
          "BR": 0,
          "LK": 0,
          "SZ": 0
        }
      }
    ],
    "DesignNote": "Low Vibration - Large ocean fish notice the line less easily.",
    "Durability": 170,
    "Repair": {
      "Materials": {
        "Ingredient_Fibre": 4,
        "Ingredient_Chitin_Sturdy": 2
      }
    },
    "Unlock": {
      "Kind": "LAND",
      "Count": 24,
      "When": {
        "Worlds": [],
        "Biomes": [],
        "Zones": [],
        "Periods": [],
        "Weathers": [
          "*Snow*"
        ],
        "Waters": [],
        "MinBodySize": 0,
        "MinDepth": 0,
        "MaxDepth": 0
      }
    },
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "line_glowkelp_filament",
    "Slot": "LINE",
    "Name": "Glowkelp Filament",
    "Lore": "The line glows only where the water touches it.",
    "Source": "Grow captured Glowkelp to maturity inside a player aquarium, then harvest one strand.",
    "Rarity": "Epic",
    "Stage": 6,
    "Stats": {
      "LS": 6,
      "RS": 0,
      "CT": 4,
      "HS": 0,
      "CD": 0,
      "BR": 0,
      "LK": 5,
      "SZ": 0
    },
    "Passives": [
      {
        "Note": "Living Light - +20LK in deep water",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [],
          "Weathers": [],
          "Waters": [],
          "MinBodySize": 0,
          "MinDepth": 8,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 0,
          "RS": 0,
          "CT": 0,
          "HS": 0,
          "CD": 0,
          "BR": 0,
          "LK": 20,
          "SZ": 0
        }
      }
    ],
    "DesignNote": "Living Light - +15% BR in caves and deep water while retaining full rare-fish chance.",
    "Durability": 220,
    "Repair": {
      "Materials": {
        "Ingredient_Chitin_Sturdy": 3,
        "Ingredient_Hide_Scaled": 2
      }
    },
    "Unlock": {
      "Kind": "LAND",
      "Count": 30,
      "When": {
        "Worlds": [],
        "Biomes": [],
        "Zones": [],
        "Periods": [],
        "Weathers": [],
        "Waters": [],
        "MinBodySize": 0,
        "MinDepth": 8,
        "MaxDepth": 0
      }
    },
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "line_moltenwire_line",
    "Slot": "LINE",
    "Name": "Moltenwire Line",
    "Lore": "It cooled in water hot enough to cook most bait instantly.",
    "Source": "Quench specially forged wire directly in a volcanic fishing pool. (Transformative Quest reward, cast line into hot water)",
    "Rarity": "Epic",
    "Stage": 6,
    "Stats": {
      "LS": 11,
      "RS": 0,
      "CT": 0,
      "HS": 4,
      "CD": 0,
      "BR": 0,
      "LK": 0,
      "SZ": 0
    },
    "Passives": [
      {
        "Note": "Heatproof - +5LS +3CT always",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [],
          "Weathers": [],
          "Waters": [],
          "MinBodySize": 0,
          "MinDepth": 0,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 5,
          "RS": 0,
          "CT": 3,
          "HS": 0,
          "CD": 0,
          "BR": 0,
          "LK": 0,
          "SZ": 0
        }
      }
    ],
    "DesignNote": "Heatproof - Immune to durability damage from volcanic and thermal-water fish.",
    "Durability": 220,
    "Repair": {
      "Materials": {
        "Ingredient_Chitin_Sturdy": 3,
        "Ingredient_Hide_Scaled": 2
      }
    },
    "Unlock": {
      "Kind": "LAND",
      "Count": 50
    },
    "Fluids": [
      "Water",
      "Lava"
    ]
  },
  {
    "Id": "line_dreamsilk_line",
    "Slot": "LINE",
    "Name": "Dreamsilk Line",
    "Lore": "Some anglers insist the line moves before they do.",
    "Source": "Complete a nighttime Epic+ fishing sequence without allowing tension to enter red once.",
    "Rarity": "Epic",
    "Stage": 7,
    "Stats": {
      "LS": 0,
      "RS": 0,
      "CT": 8,
      "HS": 0,
      "CD": 0,
      "BR": 0,
      "LK": 7,
      "SZ": 0
    },
    "Passives": [
      {
        "Note": "Soft Connection - +5LS +3CT",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [],
          "Weathers": [],
          "Waters": [],
          "MinBodySize": 0,
          "MinDepth": 0,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 5,
          "RS": 0,
          "CT": 3,
          "HS": 0,
          "CD": 0,
          "BR": 0,
          "LK": 0,
          "SZ": 0
        },
        "During": {
          "MinPerfectStreak": 1
        }
      }
    ],
    "DesignNote": "Soft Connection - Perfect tension lasts 20% longer before leaving the ideal zone.",
    "Durability": 220,
    "Repair": {
      "Materials": {
        "Ingredient_Chitin_Sturdy": 3,
        "Ingredient_Hide_Scaled": 2
      }
    },
    "Unlock": {
      "Kind": "LAND",
      "Count": 60
    },
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "line_frostsilk_line",
    "Slot": "LINE",
    "Name": "Frostsilk Line",
    "Lore": "Silk drawn from creatures beneath frozen lakes.",
    "Source": "Frozen Biome",
    "Rarity": "Epic",
    "Stage": 7,
    "Stats": {
      "LS": 8,
      "RS": 0,
      "CT": 7,
      "HS": 0,
      "CD": 0,
      "BR": 0,
      "LK": 0,
      "SZ": 0
    },
    "Passives": [
      {
        "Note": "Frozen Tension - +14LS +10CT in snow",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [],
          "Weathers": [
            "*Snow*"
          ],
          "Waters": [],
          "MinBodySize": 0,
          "MinDepth": 0,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 14,
          "RS": 0,
          "CT": 10,
          "HS": 0,
          "CD": 0,
          "BR": 0,
          "LK": 0,
          "SZ": 0
        }
      }
    ],
    "DesignNote": "Frozen Tension - Sudden fish pulls generate 12% less tension.",
    "Durability": 220,
    "Repair": {
      "Materials": {
        "Ingredient_Chitin_Sturdy": 3,
        "Ingredient_Hide_Scaled": 2
      }
    },
    "Unlock": {
      "Kind": "LAND",
      "Count": 36,
      "When": {
        "Worlds": [],
        "Biomes": [],
        "Zones": [],
        "Periods": [],
        "Weathers": [
          "*Snow*"
        ],
        "Waters": [],
        "MinBodySize": 0,
        "MinDepth": 0,
        "MaxDepth": 0
      }
    },
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "line_starthread",
    "Slot": "LINE",
    "Name": "Starthread",
    "Lore": "The fibers sparkle like stars reflected in water that isn't there.",
    "Source": "Fish fragments of a fallen meteor from three different bodies of water and weave them together with a secret traveling Angler who only appears during rain.",
    "Rarity": "Legendary",
    "Stage": 8,
    "Stats": {
      "LS": 7,
      "RS": 0,
      "CT": 5,
      "HS": 0,
      "CD": 0,
      "BR": 0,
      "LK": 6,
      "SZ": 0
    },
    "Passives": [
      {
        "Note": "Constellation - +5LS +3CT always",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [],
          "Weathers": [],
          "Waters": [],
          "MinBodySize": 0,
          "MinDepth": 0,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 5,
          "RS": 0,
          "CT": 3,
          "HS": 0,
          "CD": 0,
          "BR": 0,
          "LK": 0,
          "SZ": 0
        }
      }
    ],
    "DesignNote": "Constellation - Catching different species consecutively builds stacking LK until a species repeats.",
    "Durability": 260,
    "Repair": {
      "Materials": {
        "Ingredient_Hide_Heavy": 2,
        "Ingredient_Crystal_White": 1,
        "Ingredient_Bone_Fragment": 4
      }
    },
    "Unlock": {
      "Kind": "LAND",
      "Count": 75
    },
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "line_tidebound_chainline",
    "Slot": "LINE",
    "Name": "Tidebound Chainline",
    "Lore": "Too heavy for ordinary fishing. Fortunately, its intended prey isn't ordinary.",
    "Source": "Recover three chain links from separate sunken anchor sites guarded by elite ocean creatures. (Creature drops)",
    "Rarity": "Legendary",
    "Stage": 9,
    "Stats": {
      "LS": 12,
      "RS": 0,
      "CT": 4,
      "HS": -2,
      "CD": 0,
      "BR": 0,
      "LK": 0,
      "SZ": 0
    },
    "Passives": [
      {
        "Note": "Anchor Line - +14LS +9CT at sea",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [],
          "Weathers": [],
          "Waters": [
            "Ocean"
          ],
          "MinBodySize": 0,
          "MinDepth": 0,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 14,
          "RS": 0,
          "CT": 9,
          "HS": 0,
          "CD": 0,
          "BR": 0,
          "LK": 0,
          "SZ": 0
        }
      }
    ],
    "DesignNote": "Anchor Line - Cannot be forcibly severed by environmental boss attacks; slower hooking window.",
    "Durability": 260,
    "Repair": {
      "Materials": {
        "Ingredient_Hide_Heavy": 2,
        "Ingredient_Crystal_White": 1,
        "Ingredient_Bone_Fragment": 4
      }
    },
    "Unlock": {
      "Kind": "LAND",
      "Count": 54,
      "When": {
        "Worlds": [],
        "Biomes": [],
        "Zones": [],
        "Periods": [],
        "Weathers": [],
        "Waters": [
          "Ocean"
        ],
        "MinBodySize": 0,
        "MinDepth": 0,
        "MaxDepth": 0
      }
    },
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "line_spectral_monofilament",
    "Slot": "LINE",
    "Name": "Spectral Monofilament",
    "Lore": "Visible only when moonlight catches it at the correct angle.",
    "Source": "Night Fishing Collection (Catalog a Trophy for each night fish)",
    "Rarity": "Legendary",
    "Stage": 9,
    "Stats": {
      "LS": 7,
      "RS": 0,
      "CT": 7,
      "HS": 0,
      "CD": 0,
      "BR": 0,
      "LK": 4,
      "SZ": 0
    },
    "Passives": [
      {
        "Note": "Ghost Line - +24LK at night",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [
            "Night"
          ],
          "Weathers": [],
          "Waters": [],
          "MinBodySize": 0,
          "MinDepth": 0,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 0,
          "RS": 0,
          "CT": 0,
          "HS": 0,
          "CD": 0,
          "BR": 0,
          "LK": 24,
          "SZ": 0
        }
      }
    ],
    "DesignNote": "Ghost Line - Rare fish detect the line less easily, increasing rare encounter chance.",
    "Durability": 260,
    "Repair": {
      "Materials": {
        "Ingredient_Hide_Heavy": 2,
        "Ingredient_Crystal_White": 1,
        "Ingredient_Bone_Fragment": 4
      }
    },
    "Unlock": {
      "Kind": "LAND",
      "Count": 54,
      "When": {
        "Worlds": [],
        "Biomes": [],
        "Zones": [],
        "Periods": [
          "Night"
        ],
        "Weathers": [],
        "Waters": [],
        "MinBodySize": 0,
        "MinDepth": 0,
        "MaxDepth": 0
      }
    },
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "line_kraken_sinew_line",
    "Slot": "LINE",
    "Name": "Kraken Sinew Line",
    "Lore": "Cured sinew from a creature strong enough to drag ships beneath the sea.",
    "Source": "Kraken Craft",
    "Rarity": "Mythic",
    "Stage": 10,
    "Stats": {
      "LS": 15,
      "RS": 0,
      "CT": 6,
      "HS": 0,
      "CD": 0,
      "BR": 0,
      "LK": 0,
      "SZ": 0
    },
    "Passives": [
      {
        "Note": "Unbreakable Will - +9LS always",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [],
          "Weathers": [],
          "Waters": [],
          "MinBodySize": 0,
          "MinDepth": 0,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 9,
          "RS": 0,
          "CT": 0,
          "HS": 0,
          "CD": 0,
          "BR": 0,
          "LK": 0,
          "SZ": 0
        },
        "Guards": [
          {
            "Type": "SNAP",
            "Charges": 1
          }
        ]
      }
    ],
    "DesignNote": "Unbreakable Will - Once per catch, survive a line-breaking event at 1 durability.",
    "Durability": 300,
    "Repair": {
      "Materials": {
        "Ingredient_Hide_Heavy": 3,
        "Ingredient_Crystal_Red": 1,
        "Ingredient_Bone_Fragment": 6
      }
    },
    "Unlock": {
      "Kind": "LAND",
      "Count": 120
    },
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "hook_bent_tin_hook",
    "Slot": "HOOK",
    "Name": "Bent Tin Hook",
    "Lore": "Not straight. Not pretty. Technically still a hook.",
    "Source": "Beginner",
    "Rarity": "Common",
    "Stage": 1,
    "Stats": {
      "LS": 0,
      "RS": 0,
      "CT": 0,
      "HS": 6,
      "CD": 0,
      "BR": 0,
      "LK": 0,
      "SZ": 0
    },
    "Passives": [
      {
        "Note": "Steady - +4HS +3LK always",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [],
          "Weathers": [],
          "Waters": [],
          "MinBodySize": 0,
          "MinDepth": 0,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 0,
          "RS": 0,
          "CT": 0,
          "HS": 4,
          "CD": 0,
          "BR": 0,
          "LK": 3,
          "SZ": 0
        }
      }
    ],
    "Durability": 70,
    "Repair": {
      "Materials": {
        "Ingredient_Fibre": 2
      }
    },
    "Starter": true,
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "hook_barbed_river_hook",
    "Slot": "HOOK",
    "Name": "Barbed River Hook",
    "Lore": "Simple barbs make second thoughts difficult for the fish.",
    "Source": "Craft",
    "Rarity": "Common",
    "Stage": 1,
    "Stats": {
      "LS": 0,
      "RS": 0,
      "CT": 2,
      "HS": 4,
      "CD": 0,
      "BR": 0,
      "LK": 0,
      "SZ": 0
    },
    "Passives": [
      {
        "Note": "Barbed - +12HS +8LK in rivers",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [],
          "Weathers": [],
          "Waters": [
            "River"
          ],
          "MinBodySize": 0,
          "MinDepth": 0,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 0,
          "RS": 0,
          "CT": 0,
          "HS": 12,
          "CD": 0,
          "BR": 0,
          "LK": 8,
          "SZ": 0
        }
      }
    ],
    "DesignNote": "Barbed - +5% fish retention.",
    "Durability": 70,
    "Repair": {
      "Materials": {
        "Ingredient_Fibre": 2
      }
    },
    "Unlock": {
      "Kind": "LAND",
      "Count": 3,
      "When": {
        "Worlds": [],
        "Biomes": [],
        "Zones": [],
        "Periods": [],
        "Weathers": [],
        "Waters": [
          "River"
        ],
        "MinBodySize": 0,
        "MinDepth": 0,
        "MaxDepth": 0
      }
    },
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "hook_carved_bone_hook",
    "Slot": "HOOK",
    "Name": "Carved Bone Hook",
    "Lore": "Fishing eventually makes use of everything.",
    "Source": "Carve from the bone of any edible fish after cooking it.",
    "Rarity": "Common",
    "Stage": 2,
    "Stats": {
      "LS": 0,
      "RS": 0,
      "CT": 0,
      "HS": 4,
      "CD": 0,
      "BR": 0,
      "LK": 2,
      "SZ": 0
    },
    "Passives": [
      {
        "Note": "Natural Scent - +4HS +3LK always",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [],
          "Weathers": [],
          "Waters": [],
          "MinBodySize": 0,
          "MinDepth": 0,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 0,
          "RS": 0,
          "CT": 0,
          "HS": 4,
          "CD": 0,
          "BR": 0,
          "LK": 3,
          "SZ": 0
        },
        "Effects": [
          {
            "Type": "BAIT_SAVE",
            "Value": 0.1
          }
        ]
      }
    ],
    "DesignNote": "Natural Scent - Bait lasts 10% longer before being consumed.",
    "Durability": 70,
    "Repair": {
      "Materials": {
        "Ingredient_Fibre": 2
      }
    },
    "Unlock": {
      "Kind": "LAND",
      "Count": 15
    },
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "hook_twinbarb_hook",
    "Slot": "HOOK",
    "Name": "Twinbarb Hook",
    "Lore": "One barb for confidence. One for insurance.",
    "Source": "Catch two fish from one bait stack without returning to shore; challenge reward.",
    "Rarity": "Uncommon",
    "Stage": 2,
    "Stats": {
      "LS": 0,
      "RS": 0,
      "CT": 4,
      "HS": 5,
      "CD": 0,
      "BR": 0,
      "LK": 0,
      "SZ": 0
    },
    "Passives": [
      {
        "Note": "Second Chance - +4HS +3LK always",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [],
          "Weathers": [],
          "Waters": [],
          "MinBodySize": 0,
          "MinDepth": 0,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 0,
          "RS": 0,
          "CT": 0,
          "HS": 4,
          "CD": 0,
          "BR": 0,
          "LK": 3,
          "SZ": 0
        }
      }
    ],
    "DesignNote": "Second Chance - First failed hook input has a small chance not to lose the bite.",
    "Durability": 90,
    "Repair": {
      "Materials": {
        "Ingredient_Fibre": 3,
        "Ingredient_Hide_Soft": 1
      }
    },
    "Unlock": {
      "Kind": "LAND",
      "Count": 15
    },
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "hook_silver_minnow_hook",
    "Slot": "HOOK",
    "Name": "Silver Minnow Hook",
    "Lore": "A silver flash beneath the water promises an easy meal.",
    "Source": "River Merchant/Traveling Angler",
    "Rarity": "Uncommon",
    "Stage": 3,
    "Stats": {
      "LS": 0,
      "RS": 0,
      "CT": 0,
      "HS": 6,
      "CD": 0,
      "BR": 0,
      "LK": 3,
      "SZ": 0
    },
    "Passives": [
      {
        "Note": "Flash - +7BR always",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [],
          "Weathers": [],
          "Waters": [],
          "MinBodySize": 0,
          "MinDepth": 0,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 0,
          "RS": 0,
          "CT": 0,
          "HS": 0,
          "CD": 0,
          "BR": 7,
          "LK": 0,
          "SZ": 0
        }
      }
    ],
    "DesignNote": "Flash - +8% Bite Rate for small predatory fish.",
    "Durability": 90,
    "Repair": {
      "Materials": {
        "Ingredient_Fibre": 3,
        "Ingredient_Hide_Soft": 1
      }
    },
    "Unlock": {
      "Kind": "LAND",
      "Count": 25
    },
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "hook_circle_hook",
    "Slot": "HOOK",
    "Name": "Circle Hook",
    "Lore": "Designed to set itself when the fish turns away.",
    "Source": "Fishing Lv. 10",
    "Rarity": "Uncommon",
    "Stage": 3,
    "Stats": {
      "LS": 0,
      "RS": 0,
      "CT": 5,
      "HS": 4,
      "CD": 0,
      "BR": 0,
      "LK": 0,
      "SZ": 0
    },
    "Passives": [
      {
        "Note": "Safe Set - +4HS +3LK always",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [],
          "Weathers": [],
          "Waters": [],
          "MinBodySize": 0,
          "MinDepth": 0,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 0,
          "RS": 0,
          "CT": 0,
          "HS": 4,
          "CD": 0,
          "BR": 0,
          "LK": 3,
          "SZ": 0
        }
      }
    ],
    "DesignNote": "Safe Set - Larger hook timing window.",
    "Durability": 90,
    "Repair": {
      "Materials": {
        "Ingredient_Fibre": 3,
        "Ingredient_Hide_Soft": 1
      }
    },
    "Unlock": {
      "Kind": "LAND",
      "Count": 25
    },
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "hook_catfish_gaff_hook",
    "Slot": "HOOK",
    "Name": "Catfish Gaff Hook",
    "Lore": "Oversized, ugly, and exactly what a giant catfish deserves.",
    "Source": "Swamp Quest",
    "Rarity": "Rare",
    "Stage": 4,
    "Stats": {
      "LS": 8,
      "RS": 0,
      "CT": 0,
      "HS": 4,
      "CD": 0,
      "BR": 0,
      "LK": 0,
      "SZ": 0
    },
    "Passives": [
      {
        "Note": "Bottom Feeder - +8SZ always",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [],
          "Weathers": [],
          "Waters": [],
          "MinBodySize": 0,
          "MinDepth": 0,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 0,
          "RS": 0,
          "CT": 0,
          "HS": 0,
          "CD": 0,
          "BR": 0,
          "LK": 0,
          "SZ": 8
        }
      }
    ],
    "DesignNote": "Bottom Feeder - +10% Fish Size for Catfish.",
    "Durability": 115,
    "Repair": {
      "Materials": {
        "Ingredient_Fibre": 4,
        "Ingredient_Chitin_Sturdy": 2
      }
    },
    "Unlock": {
      "Kind": "LAND",
      "Count": 30
    },
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "hook_moonsteel_hook",
    "Slot": "HOOK",
    "Name": "Moonsteel Hook",
    "Lore": "Forged beneath a full moon and apparently very proud of that fact.",
    "Source": "Night Craft",
    "Rarity": "Rare",
    "Stage": 4,
    "Stats": {
      "LS": 0,
      "RS": 0,
      "CT": 0,
      "HS": 5,
      "CD": 0,
      "BR": 0,
      "LK": 7,
      "SZ": 0
    },
    "Passives": [
      {
        "Note": "Moonlit - +22LK at night",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [
            "Night"
          ],
          "Weathers": [],
          "Waters": [],
          "MinBodySize": 0,
          "MinDepth": 0,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 0,
          "RS": 0,
          "CT": 0,
          "HS": 0,
          "CD": 0,
          "BR": 0,
          "LK": 22,
          "SZ": 0
        }
      }
    ],
    "DesignNote": "Moonlit - +12 Luck while fishing at night.",
    "Durability": 115,
    "Repair": {
      "Materials": {
        "Ingredient_Fibre": 4,
        "Ingredient_Chitin_Sturdy": 2
      }
    },
    "Unlock": {
      "Kind": "LAND",
      "Count": 18,
      "When": {
        "Worlds": [],
        "Biomes": [],
        "Zones": [],
        "Periods": [
          "Night"
        ],
        "Weathers": [],
        "Waters": [],
        "MinBodySize": 0,
        "MinDepth": 0,
        "MaxDepth": 0
      }
    },
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "hook_rowan_s_lucky_hook",
    "Slot": "HOOK",
    "Name": "Rowan's Lucky Hook",
    "Lore": "\"The big one always comes back eventually.\" - Rowan",
    "Source": "The One That Got Away Quest",
    "Rarity": "Rare",
    "Stage": 4,
    "Stats": {
      "LS": 0,
      "RS": 0,
      "CT": 0,
      "HS": 0,
      "CD": 0,
      "BR": 0,
      "LK": 12,
      "SZ": 0
    },
    "Passives": [
      {
        "Note": "Rowan's Luck - +8LK always",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [],
          "Weathers": [],
          "Waters": [],
          "MinBodySize": 0,
          "MinDepth": 0,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 0,
          "RS": 0,
          "CT": 0,
          "HS": 0,
          "CD": 0,
          "BR": 0,
          "LK": 8,
          "SZ": 0
        }
      }
    ],
    "DesignNote": "Rowan's Luck - Increased chance of larger Catfish specimens.",
    "Durability": 115,
    "Repair": {
      "Materials": {
        "Ingredient_Fibre": 4,
        "Ingredient_Chitin_Sturdy": 2
      }
    },
    "Unlock": {
      "Kind": "LAND",
      "Count": 30
    },
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "hook_stoneweight_hook",
    "Slot": "HOOK",
    "Name": "Stoneweight Hook",
    "Lore": "It sinks quickly and asks questions later.",
    "Source": "Fishing Lv. 20",
    "Rarity": "Rare",
    "Stage": 5,
    "Stats": {
      "LS": 8,
      "RS": 0,
      "CT": 0,
      "HS": 0,
      "CD": 0,
      "BR": 0,
      "LK": 0,
      "SZ": 4
    },
    "Passives": [
      {
        "Note": "Bottom Reach - +5HS +3LK always",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [],
          "Weathers": [],
          "Waters": [],
          "MinBodySize": 0,
          "MinDepth": 0,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 0,
          "RS": 0,
          "CT": 0,
          "HS": 5,
          "CD": 0,
          "BR": 0,
          "LK": 3,
          "SZ": 0
        },
        "Effects": [
          {
            "Type": "SPECIES_WEIGHT",
            "Value": 1.6,
            "Species": [
              "catfish",
              "mossback_carp",
              "golden_koi",
              "magma_koi"
            ]
          }
        ]
      }
    ],
    "DesignNote": "Bottom Reach - Greatly improves encounters with bottom-dwelling fish.",
    "Durability": 115,
    "Repair": {
      "Materials": {
        "Ingredient_Fibre": 4,
        "Ingredient_Chitin_Sturdy": 2
      }
    },
    "Unlock": {
      "Kind": "LAND",
      "Count": 40
    },
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "hook_thornroot_hook",
    "Slot": "HOOK",
    "Name": "Thornroot Hook",
    "Lore": "The plant developed the hook shape on its own.",
    "Source": "Grow a Thornroot plant and harvest a hardened thorn for the first time. (New Crop from Traveling Angler)(hardened thorn is the eternal seed of thornroot)",
    "Rarity": "Rare",
    "Stage": 5,
    "Stats": {
      "LS": 0,
      "RS": 0,
      "CT": 0,
      "HS": 6,
      "CD": 0,
      "BR": 0,
      "LK": 6,
      "SZ": 0
    },
    "Passives": [
      {
        "Note": "Living Barb - +5HS +3LK always",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [],
          "Weathers": [],
          "Waters": [],
          "MinBodySize": 0,
          "MinDepth": 0,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 0,
          "RS": 0,
          "CT": 0,
          "HS": 5,
          "CD": 0,
          "BR": 0,
          "LK": 3,
          "SZ": 0
        }
      }
    ],
    "DesignNote": "Living Barb - +10% BR when using insect or grub bait.",
    "Durability": 115,
    "Repair": {
      "Materials": {
        "Ingredient_Fibre": 4,
        "Ingredient_Chitin_Sturdy": 2
      }
    },
    "Unlock": {
      "Kind": "LAND",
      "Count": 40
    },
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "hook_magnetite_hook",
    "Slot": "HOOK",
    "Name": "Magnetite Hook",
    "Lore": "Not everything worth catching has fins.",
    "Source": "Find Magnetite Ore (non-physical item) only obtainable through fishing in abandoned mineshaft pods. (ponds within a radius of an abandoned mineshaft)",
    "Rarity": "Rare",
    "Stage": 5,
    "Stats": {
      "LS": 0,
      "RS": 0,
      "CT": 0,
      "HS": 4,
      "CD": 0,
      "BR": 0,
      "LK": 8,
      "SZ": 0
    },
    "Passives": [
      {
        "Note": "Salvager - +8LK always",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [],
          "Weathers": [],
          "Waters": [],
          "MinBodySize": 0,
          "MinDepth": 0,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 0,
          "RS": 0,
          "CT": 0,
          "HS": 0,
          "CD": 0,
          "BR": 0,
          "LK": 8,
          "SZ": 0
        },
        "Effects": [
          {
            "Type": "TREASURE_CHANCE",
            "Value": 1.5
          },
          {
            "Type": "JUNK_CHANCE",
            "Value": 0.6
          }
        ]
      }
    ],
    "DesignNote": "Salvager - Increases chance of pulling treasure instead of junk.",
    "Durability": 115,
    "Repair": {
      "Materials": {
        "Ingredient_Fibre": 4,
        "Ingredient_Chitin_Sturdy": 2
      }
    },
    "Unlock": {
      "Kind": "LAND",
      "Count": 40
    },
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "hook_eelfang_hook",
    "Slot": "HOOK",
    "Name": "Eelfang Hook",
    "Lore": "It still tingles when touched.",
    "Source": "Catch an Electric Eel without taking electrical damage.",
    "Rarity": "Epic",
    "Stage": 6,
    "Stats": {
      "LS": 3,
      "RS": 0,
      "CT": 0,
      "HS": 7,
      "CD": 0,
      "BR": 0,
      "LK": 5,
      "SZ": 0
    },
    "Passives": [
      {
        "Note": "Shock Set - +5HS +3LK always",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [],
          "Weathers": [],
          "Waters": [],
          "MinBodySize": 0,
          "MinDepth": 0,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 0,
          "RS": 0,
          "CT": 0,
          "HS": 5,
          "CD": 0,
          "BR": 0,
          "LK": 3,
          "SZ": 0
        }
      }
    ],
    "DesignNote": "Shock Set - Perfect hooking briefly stuns highly aggressive fish.",
    "Durability": 145,
    "Repair": {
      "Materials": {
        "Ingredient_Chitin_Sturdy": 3,
        "Ingredient_Hide_Scaled": 2
      }
    },
    "Unlock": {
      "Kind": "LAND",
      "Count": 50
    },
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "hook_magma_barb",
    "Slot": "HOOK",
    "Name": "Magma Barb",
    "Lore": "Forged in the flow it was meant to fish. It has never once cooled.",
    "Source": "Temper a hook in a volcanic pool alongside a Moltenwire Line. (Transformative Quest reward)",
    "Rarity": "Epic",
    "Stage": 6,
    "Fluids": [
      "Water",
      "Lava"
    ],
    "Stats": {
      "LS": 4,
      "RS": 0,
      "CT": 0,
      "HS": 6,
      "CD": 0,
      "BR": 0,
      "LK": 0,
      "SZ": 3
    },
    "Passives": [
      {
        "Note": "Firebitten - +4HS +3SZ in lava",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [],
          "Weathers": [],
          "Waters": [],
          "Climates": [],
          "Fluids": [
            "Lava"
          ],
          "MinBodySize": 0,
          "MinDepth": 0,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 0,
          "RS": 0,
          "CT": 0,
          "HS": 4,
          "CD": 0,
          "BR": 0,
          "LK": 0,
          "SZ": 3
        }
      }
    ],
    "DesignNote": "Firebitten - the only hook that sets in lava, and it sets harder the deeper the flow.",
    "Durability": 150,
    "Repair": {
      "Materials": {
        "Ingredient_Chitin_Sturdy": 3,
        "Ingredient_Hide_Scaled": 2
      }
    },
    "Unlock": {
      "Kind": "LAND",
      "Count": 50
    }
  },
  {
    "Id": "hook_coral_crown_hook",
    "Slot": "HOOK",
    "Name": "Coral Crown Hook",
    "Lore": "A tiny crown for something that intends to eat it.",
    "Source": "Complete the Reef Encyclopedia page, then receive it from a Angler NPC.",
    "Rarity": "Epic",
    "Stage": 6,
    "Stats": {
      "LS": 0,
      "RS": 0,
      "CT": 0,
      "HS": 0,
      "CD": 0,
      "BR": 0,
      "LK": 7,
      "SZ": 8
    },
    "Passives": [
      {
        "Note": "Reef Royalty - +14HS +10LK",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [],
          "Weathers": [
            "*Snow*"
          ],
          "Waters": [],
          "MinBodySize": 0,
          "MinDepth": 0,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 0,
          "RS": 0,
          "CT": 0,
          "HS": 14,
          "CD": 0,
          "BR": 0,
          "LK": 10,
          "SZ": 0
        },
        "During": {
          "MinRarity": "Rare"
        }
      }
    ],
    "DesignNote": "Reef Royalty - Rare+ reef fish roll size twice and keep the better result.",
    "Durability": 145,
    "Repair": {
      "Materials": {
        "Ingredient_Chitin_Sturdy": 3,
        "Ingredient_Hide_Scaled": 2
      }
    },
    "Unlock": {
      "Kind": "LAND",
      "Count": 30,
      "When": {
        "Worlds": [],
        "Biomes": [],
        "Zones": [],
        "Periods": [],
        "Weathers": [
          "*Snow*"
        ],
        "Waters": [],
        "MinBodySize": 0,
        "MinDepth": 0,
        "MaxDepth": 0
      }
    },
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "hook_echo_hook",
    "Slot": "HOOK",
    "Name": "Echo Hook",
    "Lore": "The first tug isn't always the real one.",
    "Source": "Catch the Echo Carp hidden inside a cavern where players must fish by sound cues alone. (Cave fish chance, players pull when a rare sound cue plays)",
    "Rarity": "Epic",
    "Stage": 6,
    "Stats": {
      "LS": 0,
      "RS": 0,
      "CT": 7,
      "HS": 8,
      "CD": 0,
      "BR": 0,
      "LK": 0,
      "SZ": 0
    },
    "Passives": [
      {
        "Note": "Second Strike - +8HS always",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [],
          "Weathers": [],
          "Waters": [],
          "MinBodySize": 0,
          "MinDepth": 0,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 0,
          "RS": 0,
          "CT": 0,
          "HS": 8,
          "CD": 0,
          "BR": 0,
          "LK": 0,
          "SZ": 0
        },
        "Effects": [
          {
            "Type": "BITE_WINDOW",
            "Value": 1.2
          }
        ]
      }
    ],
    "DesignNote": "Second Strike - Missing the initial hook window causes one smaller follow-up window.",
    "Durability": 145,
    "Repair": {
      "Materials": {
        "Ingredient_Chitin_Sturdy": 3,
        "Ingredient_Hide_Scaled": 2
      }
    },
    "Unlock": {
      "Kind": "LAND",
      "Count": 50
    },
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "hook_trophy_barbless_hook",
    "Slot": "HOOK",
    "Name": "Trophy Barbless Hook",
    "Lore": "A skilled angler doesn't need barbs. Allegedly.",
    "Source": "Mastery Reward",
    "Rarity": "Epic",
    "Stage": 7,
    "Stats": {
      "LS": 0,
      "RS": 0,
      "CT": 5,
      "HS": 6,
      "CD": 0,
      "BR": 0,
      "LK": 0,
      "SZ": 4
    },
    "Passives": [
      {
        "Note": "Clean Catch - +5HS +3LK always",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [],
          "Weathers": [],
          "Waters": [],
          "MinBodySize": 0,
          "MinDepth": 0,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 0,
          "RS": 0,
          "CT": 0,
          "HS": 5,
          "CD": 0,
          "BR": 0,
          "LK": 3,
          "SZ": 0
        }
      }
    ],
    "DesignNote": "Clean Catch - Huge+ fish provide +20% Fishing XP.",
    "Durability": 145,
    "Repair": {
      "Materials": {
        "Ingredient_Chitin_Sturdy": 3,
        "Ingredient_Hide_Scaled": 2
      }
    },
    "Unlock": {
      "Kind": "LAND",
      "Count": 60
    },
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "hook_bloodmoon_hook",
    "Slot": "HOOK",
    "Name": "Bloodmoon Hook",
    "Lore": "The metal develops a dark red sheen whenever the moon changes.",
    "Source": "Blood Moon Event",
    "Rarity": "Epic",
    "Stage": 7,
    "Stats": {
      "LS": 0,
      "RS": 0,
      "CT": 0,
      "HS": 5,
      "CD": 0,
      "BR": 0,
      "LK": 10,
      "SZ": 0
    },
    "Passives": [
      {
        "Note": "Red Tide - +14HS +9LK",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [
            "Night"
          ],
          "Weathers": [],
          "Waters": [],
          "MinBodySize": 0,
          "MinDepth": 0,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 0,
          "RS": 0,
          "CT": 0,
          "HS": 14,
          "CD": 0,
          "BR": 0,
          "LK": 9,
          "SZ": 0
        },
        "During": {
          "MinRarity": "Rare"
        }
      }
    ],
    "DesignNote": "Red Tide - During special night events, greatly increases Rare+ encounter chance.",
    "Durability": 145,
    "Repair": {
      "Materials": {
        "Ingredient_Chitin_Sturdy": 3,
        "Ingredient_Hide_Scaled": 2
      }
    },
    "Unlock": {
      "Kind": "LAND",
      "Count": 36,
      "When": {
        "Worlds": [],
        "Biomes": [],
        "Zones": [],
        "Periods": [
          "Night"
        ],
        "Weathers": [],
        "Waters": [],
        "MinBodySize": 0,
        "MinDepth": 0,
        "MaxDepth": 0
      }
    },
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "hook_stormfang_hook",
    "Slot": "HOOK",
    "Name": "Stormfang Hook",
    "Lore": "The point carries a charge long after the storm has passed.",
    "Source": "Storm Boss Reward",
    "Rarity": "Legendary",
    "Stage": 7,
    "Stats": {
      "LS": 6,
      "RS": 0,
      "CT": 0,
      "HS": 6,
      "CD": 0,
      "BR": 0,
      "LK": 6,
      "SZ": 0
    },
    "Passives": [
      {
        "Note": "Lightning Set - +14HS +9LK in bad weather",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [],
          "Weathers": [
            "*Storm*",
            "*Rain*"
          ],
          "Waters": [],
          "MinBodySize": 0,
          "MinDepth": 0,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 0,
          "RS": 0,
          "CT": 0,
          "HS": 14,
          "CD": 0,
          "BR": 0,
          "LK": 9,
          "SZ": 0
        }
      }
    ],
    "DesignNote": "Lightning Set - Perfect hooking instantly removes a portion of fish stamina during storms.",
    "Durability": 175,
    "Repair": {
      "Materials": {
        "Ingredient_Hide_Heavy": 2,
        "Ingredient_Crystal_White": 1,
        "Ingredient_Bone_Fragment": 4
      }
    },
    "Unlock": {
      "Kind": "LAND",
      "Count": 36,
      "When": {
        "Worlds": [],
        "Biomes": [],
        "Zones": [],
        "Periods": [],
        "Weathers": [
          "*Storm*",
          "*Rain*"
        ],
        "Waters": [],
        "MinBodySize": 0,
        "MinDepth": 0,
        "MaxDepth": 0
      }
    },
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "hook_leviathan_jaw_hook",
    "Slot": "HOOK",
    "Name": "Leviathan Jaw Hook",
    "Lore": "Made from a predator that never needed a hook.",
    "Source": "Craft from a tooth dropped by a roaming Leviathan-class sea creature.",
    "Rarity": "Legendary",
    "Stage": 8,
    "Stats": {
      "LS": 9,
      "RS": 0,
      "CT": 0,
      "HS": 3,
      "CD": 0,
      "BR": 0,
      "LK": 0,
      "SZ": 6
    },
    "Passives": [
      {
        "Note": "Apex Set - +5HS +3LK always",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [],
          "Weathers": [],
          "Waters": [],
          "MinBodySize": 0,
          "MinDepth": 0,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 0,
          "RS": 0,
          "CT": 0,
          "HS": 5,
          "CD": 0,
          "BR": 0,
          "LK": 3,
          "SZ": 0
        }
      }
    ],
    "DesignNote": "Apex Set - Legendary fish begin the fight with reduced stamina.",
    "Durability": 175,
    "Repair": {
      "Materials": {
        "Ingredient_Hide_Heavy": 2,
        "Ingredient_Crystal_White": 1,
        "Ingredient_Bone_Fragment": 4
      }
    },
    "Unlock": {
      "Kind": "LAND",
      "Count": 75
    },
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "hook_oathbound_hook",
    "Slot": "HOOK",
    "Name": "Oathbound Hook",
    "Lore": "The hook remembers promises better than people do.",
    "Source": "Complete a personal Angler Oath: land 5 Trophy fish without snapping a single line between catches.",
    "Rarity": "Legendary",
    "Stage": 9,
    "Stats": {
      "LS": 0,
      "RS": 0,
      "CT": 6,
      "HS": 4,
      "CD": 0,
      "BR": 0,
      "LK": 8,
      "SZ": 0
    },
    "Passives": [
      {
        "Note": "No Escape - +5HS +3LK",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [],
          "Weathers": [],
          "Waters": [],
          "MinBodySize": 0,
          "MinDepth": 0,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 0,
          "RS": 0,
          "CT": 0,
          "HS": 5,
          "CD": 0,
          "BR": 0,
          "LK": 3,
          "SZ": 0
        },
        "During": {
          "MaxTension": 0.35,
          "MaxStamina": 0.2,
          "Sizes": [
            "Trophy"
          ]
        },
        "Guards": [
          {
            "Type": "THROW",
            "Charges": 1
          }
        ]
      }
    ],
    "DesignNote": "No Escape - Once a Trophy fish reaches below 20% stamina, low tension can no longer cause an instant escape.",
    "Durability": 175,
    "Repair": {
      "Materials": {
        "Ingredient_Hide_Heavy": 2,
        "Ingredient_Crystal_White": 1,
        "Ingredient_Bone_Fragment": 4
      }
    },
    "Unlock": {
      "Kind": "LAND",
      "Count": 90
    },
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "hook_sunken_captain_s_hook",
    "Slot": "HOOK",
    "Name": "Sunken Captain's Hook",
    "Lore": "The captain lost his ship, his crew, and eventually this. Hopefully in that order.",
    "Source": "Fish at an Ancient Shipwreck during a storm at Fishing Lv. 60+",
    "Rarity": "Legendary",
    "Stage": 9,
    "Stats": {
      "LS": 0,
      "RS": 0,
      "CT": 7,
      "HS": 0,
      "CD": 0,
      "BR": 0,
      "LK": 6,
      "SZ": 5
    },
    "Passives": [
      {
        "Note": "Old Salt - +23SZ at sea",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [],
          "Weathers": [],
          "Waters": [
            "Ocean"
          ],
          "MinBodySize": 0,
          "MinDepth": 0,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 0,
          "RS": 0,
          "CT": 0,
          "HS": 0,
          "CD": 0,
          "BR": 0,
          "LK": 0,
          "SZ": 23
        }
      }
    ],
    "DesignNote": "Old Salt - +15% Fish Size for ocean fish.",
    "Durability": 175,
    "Repair": {
      "Materials": {
        "Ingredient_Hide_Heavy": 2,
        "Ingredient_Crystal_White": 1,
        "Ingredient_Bone_Fragment": 4
      }
    },
    "Unlock": {
      "Kind": "LAND",
      "Count": 54,
      "When": {
        "Worlds": [],
        "Biomes": [],
        "Zones": [],
        "Periods": [],
        "Weathers": [],
        "Waters": [
          "Ocean"
        ],
        "MinBodySize": 0,
        "MinDepth": 0,
        "MaxDepth": 0
      }
    },
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "hook_voidglass_hook",
    "Slot": "HOOK",
    "Name": "Voidglass Hook",
    "Lore": "Black glass that seems sharper where the material isn't there.",
    "Source": "Endgame Craft",
    "Rarity": "Mythic",
    "Stage": 10,
    "Stats": {
      "LS": 0,
      "RS": 0,
      "CT": 5,
      "HS": 8,
      "CD": 0,
      "BR": 0,
      "LK": 8,
      "SZ": 0
    },
    "Passives": [
      {
        "Note": "Perfect Set - +5HS +4LK",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [],
          "Weathers": [],
          "Waters": [],
          "MinBodySize": 0,
          "MinDepth": 0,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 0,
          "RS": 0,
          "CT": 0,
          "HS": 5,
          "CD": 0,
          "BR": 0,
          "LK": 4,
          "SZ": 0
        },
        "During": {
          "Sizes": [
            "Trophy"
          ]
        }
      }
    ],
    "DesignNote": "Perfect Set - Perfect hook timing dramatically increases Trophy-roll chance.",
    "Durability": 200,
    "Repair": {
      "Materials": {
        "Ingredient_Hide_Heavy": 3,
        "Ingredient_Crystal_Red": 1,
        "Ingredient_Bone_Fragment": 6
      }
    },
    "Unlock": {
      "Kind": "LAND",
      "Count": 120
    },
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "lure_tin_spinner",
    "Slot": "LURE",
    "Name": "Tin Spinner",
    "Lore": "Anything shiny eventually becomes fishing equipment.",
    "Source": "Beginner Craft",
    "Rarity": "Common",
    "Stage": 1,
    "Stats": {
      "LS": 0,
      "RS": 0,
      "CT": 0,
      "HS": 0,
      "CD": 0,
      "BR": 6,
      "LK": 0,
      "SZ": 0
    },
    "Passives": [
      {
        "Note": "Flash - +20BR in rivers",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [],
          "Weathers": [],
          "Waters": [
            "River"
          ],
          "MinBodySize": 0,
          "MinDepth": 0,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 0,
          "RS": 0,
          "CT": 0,
          "HS": 0,
          "CD": 0,
          "BR": 20,
          "LK": 0,
          "SZ": 0
        },
        "Effects": [
          {
            "Type": "SPECIES_WEIGHT",
            "Value": 1.6,
            "Species": [
              "reed_darter",
              "silvercurrent_trout",
              "rattlefin_perch",
              "riverjaw_gar",
              "mossback_carp"
            ]
          }
        ]
      }
    ],
    "DesignNote": "Flash - Attracts common river fish.",
    "Starter": true,
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "lure_feather_dart",
    "Slot": "LURE",
    "Name": "Feather Dart",
    "Lore": "Light enough to dance on a current.",
    "Source": "Craft using feathers collected directly from Water dwelling birds. (Flamingo, Duck)",
    "Rarity": "Common",
    "Stage": 1,
    "Stats": {
      "LS": 0,
      "RS": 0,
      "CT": 0,
      "HS": 0,
      "CD": 0,
      "BR": 6,
      "LK": 0,
      "SZ": 0
    },
    "Passives": [
      {
        "Note": "Drift - +12BR +8LK in rivers",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [],
          "Weathers": [],
          "Waters": [
            "River"
          ],
          "MinBodySize": 0,
          "MinDepth": 0,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 0,
          "RS": 0,
          "CT": 0,
          "HS": 0,
          "CD": 0,
          "BR": 12,
          "LK": 8,
          "SZ": 0
        }
      }
    ],
    "DesignNote": "Drift - +10% BR in moving river water.",
    "Unlock": {
      "Kind": "LAND",
      "Count": 3,
      "When": {
        "Worlds": [],
        "Biomes": [],
        "Zones": [],
        "Periods": [],
        "Weathers": [],
        "Waters": [
          "River"
        ],
        "MinBodySize": 0,
        "MinDepth": 0,
        "MaxDepth": 0
      }
    },
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "lure_bottlecap_spinner",
    "Slot": "LURE",
    "Name": "Bottlecap Spinner",
    "Lore": "Someone's trash became someone else's tackle.",
    "Source": "Collect 10 discarded bottle caps through junk fishing and assemble them at an Angler Workbench.",
    "Rarity": "Uncommon",
    "Stage": 2,
    "Stats": {
      "LS": 0,
      "RS": 0,
      "CT": 0,
      "HS": 0,
      "CD": 0,
      "BR": 5,
      "LK": 4,
      "SZ": 0
    },
    "Passives": [
      {
        "Note": "Improvised Shine - +7BR always",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [],
          "Weathers": [],
          "Waters": [],
          "MinBodySize": 0,
          "MinDepth": 0,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 0,
          "RS": 0,
          "CT": 0,
          "HS": 0,
          "CD": 0,
          "BR": 7,
          "LK": 0,
          "SZ": 0
        }
      }
    ],
    "DesignNote": "Improvised Shine - Small chance to attract Uncommon fish even without bait.",
    "Unlock": {
      "Kind": "LAND",
      "Count": 15
    },
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "lure_cricket_popper",
    "Slot": "LURE",
    "Name": "Cricket Popper",
    "Lore": "Annoying to fishermen. Apparently irresistible to fish.",
    "Source": "Forest Craft",
    "Rarity": "Uncommon",
    "Stage": 3,
    "Stats": {
      "LS": 0,
      "RS": 0,
      "CT": 0,
      "HS": 0,
      "CD": 0,
      "BR": 7,
      "LK": 2,
      "SZ": 0
    },
    "Passives": [
      {
        "Note": "Surface Bite - +11BR +7LK in shallow water",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [],
          "Weathers": [],
          "Waters": [],
          "MinBodySize": 0,
          "MinDepth": 0,
          "MaxDepth": 4
        },
        "Stats": {
          "LS": 0,
          "RS": 0,
          "CT": 0,
          "HS": 0,
          "CD": 0,
          "BR": 11,
          "LK": 7,
          "SZ": 0
        }
      }
    ],
    "DesignNote": "Surface Bite - Increased chance for surface-feeding fish.",
    "Unlock": {
      "Kind": "LAND",
      "Count": 15,
      "When": {
        "Worlds": [],
        "Biomes": [],
        "Zones": [],
        "Periods": [],
        "Weathers": [],
        "Waters": [],
        "MinBodySize": 0,
        "MinDepth": 0,
        "MaxDepth": 4
      }
    },
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "lure_frog_lure",
    "Slot": "LURE",
    "Name": "Frog Lure",
    "Lore": "It looks convincing enough that real frogs have taken offense.",
    "Source": "Swamp Craft",
    "Rarity": "Uncommon",
    "Stage": 3,
    "Stats": {
      "LS": 0,
      "RS": 0,
      "CT": 0,
      "HS": 0,
      "CD": 0,
      "BR": 5,
      "LK": 0,
      "SZ": 4
    },
    "Passives": [
      {
        "Note": "Bass Favorite - +4BR +3LK always",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [],
          "Weathers": [],
          "Waters": [],
          "MinBodySize": 0,
          "MinDepth": 0,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 0,
          "RS": 0,
          "CT": 0,
          "HS": 0,
          "CD": 0,
          "BR": 4,
          "LK": 3,
          "SZ": 0
        }
      }
    ],
    "DesignNote": "Bass Favorite - +15% Bass encounter chance.",
    "Unlock": {
      "Kind": "LAND",
      "Count": 25
    },
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "lure_redfin_spoon",
    "Slot": "LURE",
    "Name": "Redfin Spoon",
    "Lore": "Its erratic movement resembles something injured. Very unfortunate for it.",
    "Source": "Angler Merchant",
    "Rarity": "Rare",
    "Stage": 4,
    "Stats": {
      "LS": 0,
      "RS": 0,
      "CT": 0,
      "HS": 0,
      "CD": 0,
      "BR": 7,
      "LK": 5,
      "SZ": 0
    },
    "Passives": [
      {
        "Note": "Predator Flash - +5BR +3LK always",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [],
          "Weathers": [],
          "Waters": [],
          "MinBodySize": 0,
          "MinDepth": 0,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 0,
          "RS": 0,
          "CT": 0,
          "HS": 0,
          "CD": 0,
          "BR": 5,
          "LK": 3,
          "SZ": 0
        },
        "Effects": [
          {
            "Type": "SPECIES_WEIGHT",
            "Value": 1.6,
            "Species": [
              "pike",
              "snapjaw",
              "riverjaw_gar",
              "piranha",
              "piranha_black"
            ]
          }
        ]
      }
    ],
    "DesignNote": "Predator Flash - Increased Pike and Trout encounters.",
    "Unlock": {
      "Kind": "LAND",
      "Count": 30
    },
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "lure_lanternbug_jig",
    "Slot": "LURE",
    "Name": "Lanternbug Jig",
    "Lore": "A tiny artificial lantern dancing just beneath the surface.",
    "Source": "Night Fishing",
    "Rarity": "Rare",
    "Stage": 4,
    "Stats": {
      "LS": 0,
      "RS": 0,
      "CT": 0,
      "HS": 0,
      "CD": 0,
      "BR": 7,
      "LK": 5,
      "SZ": 0
    },
    "Passives": [
      {
        "Note": "Glow - +22BR at night",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [
            "Night"
          ],
          "Weathers": [],
          "Waters": [],
          "MinBodySize": 0,
          "MinDepth": 0,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 0,
          "RS": 0,
          "CT": 0,
          "HS": 0,
          "CD": 0,
          "BR": 22,
          "LK": 0,
          "SZ": 0
        }
      }
    ],
    "DesignNote": "Glow - +15% Bite Rate at night.",
    "Unlock": {
      "Kind": "LAND",
      "Count": 18,
      "When": {
        "Worlds": [],
        "Biomes": [],
        "Zones": [],
        "Periods": [
          "Night"
        ],
        "Weathers": [],
        "Waters": [],
        "MinBodySize": 0,
        "MinDepth": 0,
        "MaxDepth": 0
      }
    },
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "lure_mudskipper_plug",
    "Slot": "LURE",
    "Name": "Mudskipper Plug",
    "Lore": "It smells authentic because part of it unfortunately is.",
    "Source": "Catch a Mudskipper by hand while it is temporarily stranded during low tide event.",
    "Rarity": "Rare",
    "Stage": 4,
    "Stats": {
      "LS": 0,
      "RS": 0,
      "CT": 0,
      "HS": 0,
      "CD": 0,
      "BR": 8,
      "LK": 0,
      "SZ": 4
    },
    "Passives": [
      {
        "Note": "Muddy Water - +13BR +9LK",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [],
          "Weathers": [],
          "Waters": [
            "River"
          ],
          "MinBodySize": 0,
          "MinDepth": 0,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 0,
          "RS": 0,
          "CT": 0,
          "HS": 0,
          "CD": 0,
          "BR": 13,
          "LK": 9,
          "SZ": 0
        },
        "During": {
          "Sizes": [
            "Large",
            "Huge",
            "Trophy"
          ]
        }
      }
    ],
    "DesignNote": "Muddy Water - Increased Large+ chance in swamps and murky rivers.",
    "Unlock": {
      "Kind": "LAND",
      "Count": 18,
      "When": {
        "Worlds": [],
        "Biomes": [],
        "Zones": [],
        "Periods": [],
        "Weathers": [],
        "Waters": [
          "River"
        ],
        "MinBodySize": 0,
        "MinDepth": 0,
        "MaxDepth": 0
      }
    },
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "lure_glasswing_fly",
    "Slot": "LURE",
    "Name": "Glasswing Fly",
    "Lore": "Almost invisible until sunlight passes through it.",
    "Source": "Catch a rare Glasswing insect with a bug net near waterfalls. (Bird mechanics. Spawn near waterfalls only if possible)",
    "Rarity": "Rare",
    "Stage": 5,
    "Stats": {
      "LS": 0,
      "RS": 0,
      "CT": 0,
      "HS": 0,
      "CD": 0,
      "BR": 4,
      "LK": 8,
      "SZ": 0
    },
    "Passives": [
      {
        "Note": "Crystal Flutter - +5BR +3LK always",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [],
          "Weathers": [],
          "Waters": [],
          "MinBodySize": 0,
          "MinDepth": 0,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 0,
          "RS": 0,
          "CT": 0,
          "HS": 0,
          "CD": 0,
          "BR": 5,
          "LK": 3,
          "SZ": 0
        }
      }
    ],
    "DesignNote": "Crystal Flutter - +15 LK in clear water during daylight.",
    "Unlock": {
      "Kind": "LAND",
      "Count": 40
    },
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "lure_rattlescale_crankbait",
    "Slot": "LURE",
    "Name": "Rattlescale Crankbait",
    "Lore": "Some fish hear danger and swim toward it.",
    "Source": "Collect scales from a Rattlefin found along desert rivers.",
    "Rarity": "Rare",
    "Stage": 5,
    "Stats": {
      "LS": 0,
      "RS": 0,
      "CT": 0,
      "HS": 5,
      "CD": 0,
      "BR": 7,
      "LK": 0,
      "SZ": 0
    },
    "Passives": [
      {
        "Note": "Rattle - +5BR +3LK always",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [],
          "Weathers": [],
          "Waters": [],
          "MinBodySize": 0,
          "MinDepth": 0,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 0,
          "RS": 0,
          "CT": 0,
          "HS": 0,
          "CD": 0,
          "BR": 5,
          "LK": 3,
          "SZ": 0
        },
        "Effects": [
          {
            "Type": "SPECIES_WEIGHT",
            "Value": 1.6,
            "Species": [
              "pike",
              "snapjaw",
              "riverjaw_gar",
              "piranha",
              "piranha_black"
            ]
          }
        ]
      }
    ],
    "DesignNote": "Rattle - Increases encounters with aggressive predatory fish.",
    "Unlock": {
      "Kind": "LAND",
      "Count": 40
    },
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "lure_clockwork_minnow",
    "Slot": "LURE",
    "Name": "Clockwork Minnow",
    "Lore": "The smallest machine most engineers will ever take seriously.",
    "Source": "Assemble from miniature gears obtained through an Engineer's fishing-machine questline. 5 part quest.",
    "Rarity": "Epic",
    "Stage": 6,
    "Stats": {
      "LS": 0,
      "RS": 0,
      "CT": 0,
      "HS": 0,
      "CD": 0,
      "BR": 9,
      "LK": 6,
      "SZ": 0
    },
    "Passives": [
      {
        "Note": "Programmed Swim - +12BR +8LK in deep water",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [],
          "Weathers": [],
          "Waters": [],
          "MinBodySize": 0,
          "MinDepth": 8,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 0,
          "RS": 0,
          "CT": 0,
          "HS": 0,
          "CD": 0,
          "BR": 12,
          "LK": 8,
          "SZ": 0
        }
      }
    ],
    "DesignNote": "Programmed Swim - Player can toggle between Predator, Surface, and Deep behavior before casting.",
    "Unlock": {
      "Kind": "LAND",
      "Count": 30,
      "When": {
        "Worlds": [],
        "Biomes": [],
        "Zones": [],
        "Periods": [],
        "Weathers": [],
        "Waters": [],
        "MinBodySize": 0,
        "MinDepth": 8,
        "MaxDepth": 0
      }
    },
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "lure_icefire_jig",
    "Slot": "LURE",
    "Name": "Icefire Jig",
    "Lore": "Cold on one side. Warm on the other. Fish seem confused enough to bite.",
    "Source": "Combine a Frozen Ember and Glacier Crystal obtained from opposite-biome fishing challenges.",
    "Rarity": "Epic",
    "Stage": 6,
    "Stats": {
      "LS": 0,
      "RS": 0,
      "CT": 0,
      "HS": 0,
      "CD": 0,
      "BR": 0,
      "LK": 8,
      "SZ": 7
    },
    "Passives": [
      {
        "Note": "Thermal Contrast - +24LK in snow",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [],
          "Weathers": [
            "*Snow*"
          ],
          "Waters": [],
          "MinBodySize": 0,
          "MinDepth": 0,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 0,
          "RS": 0,
          "CT": 0,
          "HS": 0,
          "CD": 0,
          "BR": 0,
          "LK": 24,
          "SZ": 0
        }
      }
    ],
    "DesignNote": "Thermal Contrast - Bonus rare-fish chance in water adjacent to ice or geothermal vents.",
    "Unlock": {
      "Kind": "LAND",
      "Count": 30,
      "When": {
        "Worlds": [],
        "Biomes": [],
        "Zones": [],
        "Periods": [],
        "Weathers": [
          "*Snow*"
        ],
        "Waters": [],
        "MinBodySize": 0,
        "MinDepth": 0,
        "MaxDepth": 0
      }
    },
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "lure_mimic_fry",
    "Slot": "LURE",
    "Name": "Mimic Fry",
    "Lore": "It learns what the fish expect to see.",
    "Source": "Defeat a Mimic Fish that disguises itself as dropped loot.",
    "Rarity": "Epic",
    "Stage": 6,
    "Stats": {
      "LS": 0,
      "RS": 0,
      "CT": 7,
      "HS": 0,
      "CD": 0,
      "BR": 8,
      "LK": 0,
      "SZ": 0
    },
    "Passives": [
      {
        "Note": "Adaptive Color - +5BR +3LK always",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [],
          "Weathers": [],
          "Waters": [],
          "MinBodySize": 0,
          "MinDepth": 0,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 0,
          "RS": 0,
          "CT": 0,
          "HS": 0,
          "CD": 0,
          "BR": 5,
          "LK": 3,
          "SZ": 0
        }
      }
    ],
    "DesignNote": "Adaptive Color - After catching a species, the lure gains +20% BR toward that species for 10 minutes.",
    "Unlock": {
      "Kind": "LAND",
      "Count": 50
    },
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "lure_stormfly_lure",
    "Slot": "LURE",
    "Name": "Stormfly Lure",
    "Lore": "It seems to know a storm is coming before you do.",
    "Source": "Storm Craft",
    "Rarity": "Epic",
    "Stage": 7,
    "Stats": {
      "LS": 0,
      "RS": 0,
      "CT": 0,
      "HS": 0,
      "CD": 0,
      "BR": 0,
      "LK": 8,
      "SZ": 7
    },
    "Passives": [
      {
        "Note": "Pressure Drop - +22LK in bad weather",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [],
          "Weathers": [
            "*Storm*",
            "*Rain*"
          ],
          "Waters": [],
          "MinBodySize": 0,
          "MinDepth": 0,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 0,
          "RS": 0,
          "CT": 0,
          "HS": 0,
          "CD": 0,
          "BR": 0,
          "LK": 22,
          "SZ": 0
        }
      }
    ],
    "DesignNote": "Pressure Drop - Rare fish become more common during rain.",
    "Unlock": {
      "Kind": "LAND",
      "Count": 36,
      "When": {
        "Worlds": [],
        "Biomes": [],
        "Zones": [],
        "Periods": [],
        "Weathers": [
          "*Storm*",
          "*Rain*"
        ],
        "Waters": [],
        "MinBodySize": 0,
        "MinDepth": 0,
        "MaxDepth": 0
      }
    },
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "lure_moonwake_plug",
    "Slot": "LURE",
    "Name": "Moonwake Plug",
    "Lore": "Leaves a pale trail across dark water.",
    "Source": "Lunar Challenge",
    "Rarity": "Epic",
    "Stage": 7,
    "Stats": {
      "LS": 0,
      "RS": 0,
      "CT": 0,
      "HS": 0,
      "CD": 0,
      "BR": 6,
      "LK": 9,
      "SZ": 0
    },
    "Passives": [
      {
        "Note": "Moonwake - +14BR +9LK at night",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [
            "Night"
          ],
          "Weathers": [],
          "Waters": [],
          "MinBodySize": 0,
          "MinDepth": 0,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 0,
          "RS": 0,
          "CT": 0,
          "HS": 0,
          "CD": 0,
          "BR": 14,
          "LK": 9,
          "SZ": 0
        }
      }
    ],
    "DesignNote": "Moonwake - Increased Epic+ encounters during nighttime.",
    "Unlock": {
      "Kind": "LAND",
      "Count": 36,
      "When": {
        "Worlds": [],
        "Biomes": [],
        "Zones": [],
        "Periods": [
          "Night"
        ],
        "Weathers": [],
        "Waters": [],
        "MinBodySize": 0,
        "MinDepth": 0,
        "MaxDepth": 0
      }
    },
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "lure_golden_koi_lure",
    "Slot": "LURE",
    "Name": "Golden Koi Lure",
    "Lore": "A lure for anglers willing to wait a very long time for exactly the right fish.",
    "Source": "Monthly Leaderboard Reward (Top 3-5)",
    "Rarity": "Legendary",
    "Stage": 7,
    "Stats": {
      "LS": 0,
      "RS": 0,
      "CT": 0,
      "HS": 0,
      "CD": 0,
      "BR": 0,
      "LK": 11,
      "SZ": 7
    },
    "Passives": [
      {
        "Note": "Fortune's Favorite - +8BR",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [],
          "Weathers": [],
          "Waters": [],
          "MinBodySize": 0,
          "MinDepth": 0,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 0,
          "RS": 0,
          "CT": 0,
          "HS": 0,
          "CD": 0,
          "BR": 8,
          "LK": 0,
          "SZ": 0
        },
        "During": {
          "Sizes": [
            "Trophy"
          ]
        }
      }
    ],
    "DesignNote": "Fortune's Favorite - Increased Trophy chance, but slightly lowers Bite Rate.",
    "Unlock": {
      "Kind": "LAND",
      "Count": 60
    },
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "lure_kingfisher_s_promise",
    "Slot": "LURE",
    "Name": "Kingfisher's Promise",
    "Lore": "A master angler stops hoping for the right fish.",
    "Source": "Complete every fishing quest.",
    "Rarity": "Legendary",
    "Stage": 8,
    "Stats": {
      "LS": 0,
      "RS": 0,
      "CT": 0,
      "HS": 0,
      "CD": 0,
      "BR": 5,
      "LK": 9,
      "SZ": 4
    },
    "Passives": [
      {
        "Note": "Chosen Prey - +5BR +3LK always",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [],
          "Weathers": [],
          "Waters": [],
          "MinBodySize": 0,
          "MinDepth": 0,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 0,
          "RS": 0,
          "CT": 0,
          "HS": 0,
          "CD": 0,
          "BR": 5,
          "LK": 3,
          "SZ": 0
        }
      }
    ],
    "DesignNote": "Chosen Prey - Select one discovered species in the Angler Journal; greatly boosts its encounter rate while reducing others.",
    "Unlock": {
      "Kind": "LAND",
      "Count": 75
    },
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "lure_siren_s_lantern",
    "Slot": "LURE",
    "Name": "Siren's Lantern",
    "Lore": "The light isn't attracting the fish. Something else is.",
    "Source": "Follow distant singing across the ocean at night and interact with a hidden siren. (invis. Block interaction, 2% drop chance on interaction, Follow sound cues)",
    "Rarity": "Legendary",
    "Stage": 9,
    "Stats": {
      "LS": 0,
      "RS": 0,
      "CT": 0,
      "HS": 0,
      "CD": 0,
      "BR": 7,
      "LK": 11,
      "SZ": 0
    },
    "Passives": [
      {
        "Note": "Forbidden Glow - +14BR +10LK at night",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [
            "Night"
          ],
          "Weathers": [],
          "Waters": [],
          "MinBodySize": 0,
          "MinDepth": 0,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 0,
          "RS": 0,
          "CT": 0,
          "HS": 0,
          "CD": 0,
          "BR": 14,
          "LK": 10,
          "SZ": 0
        }
      }
    ],
    "DesignNote": "Forbidden Glow - Can reveal secret nighttime fishing encounters invisible without the lure.",
    "Unlock": {
      "Kind": "LAND",
      "Count": 54,
      "When": {
        "Worlds": [],
        "Biomes": [],
        "Zones": [],
        "Periods": [
          "Night"
        ],
        "Weathers": [],
        "Waters": [],
        "MinBodySize": 0,
        "MinDepth": 0,
        "MaxDepth": 0
      }
    },
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "lure_spectral_eel",
    "Slot": "LURE",
    "Name": "Spectral Eel",
    "Lore": "It writhes despite containing no moving parts.",
    "Source": "Ghost Fishing Questline (Quest start Unlocks after obtaining Kingfisher's Promise )",
    "Rarity": "Legendary",
    "Stage": 9,
    "Stats": {
      "LS": 0,
      "RS": 0,
      "CT": 0,
      "HS": 0,
      "CD": 0,
      "BR": 9,
      "LK": 9,
      "SZ": 0
    },
    "Passives": [
      {
        "Note": "Phantom Movement - +8BR always",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [],
          "Weathers": [],
          "Waters": [],
          "MinBodySize": 0,
          "MinDepth": 0,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 0,
          "RS": 0,
          "CT": 0,
          "HS": 0,
          "CD": 0,
          "BR": 8,
          "LK": 0,
          "SZ": 0
        }
      }
    ],
    "DesignNote": "Phantom Movement - Attracts hidden and supernatural species.",
    "Unlock": {
      "Kind": "LAND",
      "Count": 90
    },
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "lure_abyssal_beacon",
    "Slot": "LURE",
    "Name": "Abyssal Beacon",
    "Lore": "Something below always answers. Whether you want it to is another matter.",
    "Source": "Deep-Sea Endgame Craft",
    "Rarity": "Mythic",
    "Stage": 10,
    "Stats": {
      "LS": 0,
      "RS": 0,
      "CT": 0,
      "HS": 0,
      "CD": 0,
      "BR": 0,
      "LK": 12,
      "SZ": 9
    },
    "Passives": [
      {
        "Note": "Call of the Deep - +18BR +11LK in the abyss",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [],
          "Weathers": [],
          "Waters": [],
          "MinBodySize": 0,
          "MinDepth": 14,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 0,
          "RS": 0,
          "CT": 0,
          "HS": 0,
          "CD": 0,
          "BR": 18,
          "LK": 11,
          "SZ": 0
        },
        "Effects": [
          {
            "Type": "SPECIES_WEIGHT",
            "Value": 1.6,
            "Species": [
              "shark_hammerhead",
              "whale_humpback",
              "ghost_manta",
              "eel_moray",
              "lobster",
              "crab"
            ]
          }
        ]
      }
    ],
    "DesignNote": "Call of the Deep - Enables encounters with certain Mythic deep-sea creatures.",
    "Unlock": {
      "Kind": "LAND",
      "Count": 72,
      "When": {
        "Worlds": [],
        "Biomes": [],
        "Zones": [],
        "Periods": [],
        "Weathers": [],
        "Waters": [],
        "MinBodySize": 0,
        "MinDepth": 14,
        "MaxDepth": 0
      }
    },
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "bait_earthworm_bundle",
    "Slot": "BAIT",
    "Name": "Earthworm Bundle",
    "Lore": "Fishing's oldest business partner.",
    "Source": "Digging / Angler NPC",
    "Rarity": "Common",
    "Stage": 1,
    "Stats": {
      "LS": 0,
      "RS": 0,
      "CT": 0,
      "HS": 0,
      "CD": 0,
      "BR": 8,
      "LK": 0,
      "SZ": 0
    },
    "Passives": [
      {
        "Note": "Attracts common freshwater - +9BR always",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [],
          "Weathers": [],
          "Waters": [],
          "MinBodySize": 0,
          "MinDepth": 0,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 0,
          "RS": 0,
          "CT": 0,
          "HS": 0,
          "CD": 0,
          "BR": 9,
          "LK": 0,
          "SZ": 0
        }
      }
    ],
    "DesignNote": "Attracts common freshwater species.",
    "Durability": 60,
    "Starter": true,
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "bait_bread_dough",
    "Slot": "BAIT",
    "Name": "Bread Dough",
    "Lore": "Possibly lunch. Definitely bait.",
    "Source": "Cooking",
    "Rarity": "Common",
    "Stage": 1,
    "Stats": {
      "LS": 0,
      "RS": 0,
      "CT": 0,
      "HS": 0,
      "CD": 0,
      "BR": 8,
      "LK": 0,
      "SZ": 0
    },
    "Passives": [
      {
        "Note": "Strong attraction for - +25BR in lakes",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [],
          "Weathers": [],
          "Waters": [
            "Lake"
          ],
          "MinBodySize": 0,
          "MinDepth": 0,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 0,
          "RS": 0,
          "CT": 0,
          "HS": 0,
          "CD": 0,
          "BR": 25,
          "LK": 0,
          "SZ": 0
        },
        "Effects": [
          {
            "Type": "SPECIES_WEIGHT",
            "Value": 1.6,
            "Species": [
              "catfish",
              "mossback_carp",
              "golden_koi",
              "magma_koi"
            ]
          }
        ]
      }
    ],
    "DesignNote": "Strong attraction for Carp and small lake fish.",
    "Durability": 60,
    "Unlock": {
      "Kind": "LAND",
      "Count": 3,
      "When": {
        "Worlds": [],
        "Biomes": [],
        "Zones": [],
        "Periods": [],
        "Weathers": [],
        "Waters": [
          "Lake"
        ],
        "MinBodySize": 0,
        "MinDepth": 0,
        "MaxDepth": 0
      }
    },
    "Craft": {
      "Materials": {
        "Ingredient_Fibre": 2
      }
    },
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "bait_berry_mash",
    "Slot": "BAIT",
    "Name": "Berry Mash",
    "Lore": "Sweet enough that the fisherman may consider eating it first.",
    "Source": "Crush three different berries at a Angler workbench. (wild berries, + 2 new common berry crops)",
    "Rarity": "Common",
    "Stage": 2,
    "Stats": {
      "LS": 0,
      "RS": 0,
      "CT": 0,
      "HS": 0,
      "CD": 0,
      "BR": 8,
      "LK": 0,
      "SZ": 0
    },
    "Passives": [
      {
        "Note": "Strong attraction for - +26BR in rivers",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [],
          "Weathers": [],
          "Waters": [
            "River"
          ],
          "MinBodySize": 0,
          "MinDepth": 0,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 0,
          "RS": 0,
          "CT": 0,
          "HS": 0,
          "CD": 0,
          "BR": 26,
          "LK": 0,
          "SZ": 0
        },
        "Effects": [
          {
            "Type": "SPECIES_WEIGHT",
            "Value": 1.6,
            "Species": [
              "reed_darter",
              "silvercurrent_trout",
              "rattlefin_perch",
              "riverjaw_gar",
              "mossback_carp"
            ]
          }
        ]
      }
    ],
    "DesignNote": "Strong attraction for herbivorous pond and river fish.",
    "Durability": 60,
    "Unlock": {
      "Kind": "LAND",
      "Count": 9,
      "When": {
        "Worlds": [],
        "Biomes": [],
        "Zones": [],
        "Periods": [],
        "Weathers": [],
        "Waters": [
          "River"
        ],
        "MinBodySize": 0,
        "MinDepth": 0,
        "MaxDepth": 0
      }
    },
    "Craft": {
      "Materials": {
        "Ingredient_Fibre": 3
      }
    },
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "bait_riverfly_larvae",
    "Slot": "BAIT",
    "Name": "Riverfly Larvae",
    "Lore": "The least glamorous part of becoming an angler.",
    "Source": "Turn over river stones and manually gather larvae during daytime. (interact with stones in bodies of water, 10% drop chance)",
    "Rarity": "Uncommon",
    "Stage": 2,
    "Stats": {
      "LS": 0,
      "RS": 0,
      "CT": 0,
      "HS": 0,
      "CD": 0,
      "BR": 9,
      "LK": 3,
      "SZ": 0
    },
    "Passives": [
      {
        "Note": "Increased chance for - +17BR +5LK +5SZ in rivers",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [],
          "Weathers": [],
          "Waters": [
            "River"
          ],
          "MinBodySize": 0,
          "MinDepth": 0,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 0,
          "RS": 0,
          "CT": 0,
          "HS": 0,
          "CD": 0,
          "BR": 17,
          "LK": 5,
          "SZ": 5
        }
      }
    ],
    "DesignNote": "Increased chance for Trout and juvenile predators.",
    "Durability": 45,
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "bait_field_cricket",
    "Slot": "BAIT",
    "Name": "Field Cricket",
    "Lore": "Its final contribution to the ecosystem.",
    "Source": "Grasslands (interact with stones in Grasslands, 10% drop chance)",
    "Rarity": "Uncommon",
    "Stage": 3,
    "Stats": {
      "LS": 0,
      "RS": 0,
      "CT": 0,
      "HS": 0,
      "CD": 0,
      "BR": 12,
      "LK": 0,
      "SZ": 0
    },
    "Passives": [
      {
        "Note": "Increased Trout and - +13BR +5LK +5SZ in shallow water",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [],
          "Weathers": [],
          "Waters": [],
          "MinBodySize": 0,
          "MinDepth": 0,
          "MaxDepth": 4
        },
        "Stats": {
          "LS": 0,
          "RS": 0,
          "CT": 0,
          "HS": 0,
          "CD": 0,
          "BR": 13,
          "LK": 5,
          "SZ": 5
        },
        "Effects": [
          {
            "Type": "SPECIES_WEIGHT",
            "Value": 1.6,
            "Species": [
              "trout_rainbow",
              "silvercurrent_trout"
            ]
          }
        ]
      }
    ],
    "DesignNote": "Increased Trout and surface-fish encounters.",
    "Durability": 45,
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "bait_fat_grubs",
    "Slot": "BAIT",
    "Name": "Fat Grubs",
    "Lore": "Disgusting to you. Fine dining to almost everything else.",
    "Source": "Forest Gathering (interact with stones in forest, 10% drop chance) (Zone 3)",
    "Rarity": "Uncommon",
    "Stage": 3,
    "Stats": {
      "LS": 0,
      "RS": 0,
      "CT": 0,
      "HS": 0,
      "CD": 0,
      "BR": 8,
      "LK": 0,
      "SZ": 4
    },
    "Passives": [
      {
        "Note": "Increased chance of - +6BR +2LK +2SZ always",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [],
          "Weathers": [],
          "Waters": [],
          "MinBodySize": 0,
          "MinDepth": 0,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 0,
          "RS": 0,
          "CT": 0,
          "HS": 0,
          "CD": 0,
          "BR": 6,
          "LK": 2,
          "SZ": 2
        }
      }
    ],
    "DesignNote": "Increased chance of above-average freshwater fish.",
    "Durability": 45,
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "bait_live_minnow",
    "Slot": "BAIT",
    "Name": "Live Minnow",
    "Lore": "Every fisherman knows something bigger is watching the little fish.",
    "Source": "Fishing Trap",
    "Rarity": "Rare",
    "Stage": 4,
    "Stats": {
      "LS": 0,
      "RS": 0,
      "CT": 0,
      "HS": 0,
      "CD": 0,
      "BR": 11,
      "LK": 0,
      "SZ": 5
    },
    "Passives": [
      {
        "Note": "Strong attraction for - +10BR always",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [],
          "Weathers": [],
          "Waters": [],
          "MinBodySize": 0,
          "MinDepth": 0,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 0,
          "RS": 0,
          "CT": 0,
          "HS": 0,
          "CD": 0,
          "BR": 10,
          "LK": 0,
          "SZ": 0
        },
        "Effects": [
          {
            "Type": "SPECIES_WEIGHT",
            "Value": 1.6,
            "Species": [
              "pike",
              "snapjaw",
              "riverjaw_gar",
              "piranha",
              "piranha_black"
            ]
          }
        ]
      }
    ],
    "DesignNote": "Strong attraction for predatory fish.",
    "Durability": 35,
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "bait_swamp_leech",
    "Slot": "BAIT",
    "Name": "Swamp Leech",
    "Lore": "It was going to bite something eventually.",
    "Source": "Swamps",
    "Rarity": "Rare",
    "Stage": 4,
    "Stats": {
      "LS": 0,
      "RS": 0,
      "CT": 0,
      "HS": 0,
      "CD": 0,
      "BR": 9,
      "LK": 7,
      "SZ": 0
    },
    "Passives": [
      {
        "Note": "Increased Catfish and - +14BR +5LK +5SZ in still water",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [],
          "Weathers": [],
          "Waters": [
            "Pond",
            "Lake"
          ],
          "MinBodySize": 0,
          "MinDepth": 0,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 0,
          "RS": 0,
          "CT": 0,
          "HS": 0,
          "CD": 0,
          "BR": 14,
          "LK": 5,
          "SZ": 5
        },
        "Effects": [
          {
            "Type": "SPECIES_WEIGHT",
            "Value": 1.6,
            "Species": [
              "catfish",
              "mossback_carp",
              "golden_koi",
              "magma_koi"
            ]
          }
        ]
      }
    ],
    "DesignNote": "Increased Catfish and swamp predator encounters.",
    "Durability": 35,
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "bait_glowworm_cluster",
    "Slot": "BAIT",
    "Name": "Glowworm Cluster",
    "Lore": "Tiny lights that disappear one cast at a time.",
    "Source": "Caves",
    "Rarity": "Rare",
    "Stage": 4,
    "Stats": {
      "LS": 0,
      "RS": 0,
      "CT": 0,
      "HS": 0,
      "CD": 0,
      "BR": 8,
      "LK": 8,
      "SZ": 0
    },
    "Passives": [
      {
        "Note": "Increased nighttime and - +17BR +6LK +6SZ at night",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [
            "Night"
          ],
          "Weathers": [],
          "Waters": [],
          "MinBodySize": 0,
          "MinDepth": 0,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 0,
          "RS": 0,
          "CT": 0,
          "HS": 0,
          "CD": 0,
          "BR": 17,
          "LK": 6,
          "SZ": 6
        }
      }
    ],
    "DesignNote": "Increased nighttime and cave-fish encounters.",
    "Durability": 35,
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "bait_snail_meat",
    "Slot": "BAIT",
    "Name": "Snail Meat",
    "Lore": "Slow on land. Surprisingly productive underwater.",
    "Source": "Collect freshwater snails after great storm event and prepare them at angler workbench.",
    "Rarity": "Rare",
    "Stage": 5,
    "Stats": {
      "LS": 0,
      "RS": 0,
      "CT": 0,
      "HS": 0,
      "CD": 0,
      "BR": 9,
      "LK": 0,
      "SZ": 7
    },
    "Passives": [
      {
        "Note": "Strong attraction for - +10BR always",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [],
          "Weathers": [],
          "Waters": [],
          "MinBodySize": 0,
          "MinDepth": 0,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 0,
          "RS": 0,
          "CT": 0,
          "HS": 0,
          "CD": 0,
          "BR": 10,
          "LK": 0,
          "SZ": 0
        },
        "Effects": [
          {
            "Type": "SPECIES_WEIGHT",
            "Value": 1.6,
            "Species": [
              "catfish",
              "mossback_carp",
              "golden_koi",
              "magma_koi"
            ]
          }
        ]
      }
    ],
    "DesignNote": "Strong attraction for Carp, Catfish, and bottom feeders.",
    "Durability": 35,
    "Unlock": {
      "Kind": "LAND",
      "Count": 40
    },
    "Craft": {
      "Materials": {
        "Ingredient_Chitin_Sturdy": 3
      }
    },
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "bait_smoked_minnow",
    "Slot": "BAIT",
    "Name": "Smoked Minnow",
    "Lore": "Apparently some fish have developed standards.",
    "Source": "Smoke a Live Minnow over specific aromatic wood instead of using it fresh.",
    "Rarity": "Rare",
    "Stage": 5,
    "Stats": {
      "LS": 0,
      "RS": 0,
      "CT": 0,
      "HS": 0,
      "CD": 0,
      "BR": 9,
      "LK": 7,
      "SZ": 0
    },
    "Passives": [
      {
        "Note": "Increased Rare+ predator - +6BR +2LK +2SZ",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [],
          "Weathers": [],
          "Waters": [],
          "MinBodySize": 0,
          "MinDepth": 0,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 0,
          "RS": 0,
          "CT": 0,
          "HS": 0,
          "CD": 0,
          "BR": 6,
          "LK": 2,
          "SZ": 2
        },
        "During": {
          "MinRarity": "Rare"
        },
        "Effects": [
          {
            "Type": "SPECIES_WEIGHT",
            "Value": 1.6,
            "Species": [
              "pike",
              "snapjaw",
              "riverjaw_gar",
              "piranha",
              "piranha_black"
            ]
          }
        ]
      }
    ],
    "DesignNote": "Increased Rare+ predator chance but reduced common-fish encounters.",
    "Durability": 35,
    "Unlock": {
      "Kind": "LAND",
      "Count": 40
    },
    "Craft": {
      "Materials": {
        "Ingredient_Hide_Soft": 1,
        "Ingredient_Fibre": 3
      }
    },
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "bait_honeygrub_paste",
    "Slot": "BAIT",
    "Name": "Honeygrub Paste",
    "Lore": "Sticky, sweet, and deeply unpleasant to prepare.",
    "Source": "Combine Honey with Fat Grubs.",
    "Rarity": "Rare",
    "Stage": 5,
    "Stats": {
      "LS": 0,
      "RS": 0,
      "CT": 0,
      "HS": 0,
      "CD": 0,
      "BR": 11,
      "LK": 0,
      "SZ": 5
    },
    "Passives": [
      {
        "Note": "Fish remain interested - +10BR always",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [],
          "Weathers": [],
          "Waters": [],
          "MinBodySize": 0,
          "MinDepth": 0,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 0,
          "RS": 0,
          "CT": 0,
          "HS": 0,
          "CD": 0,
          "BR": 10,
          "LK": 0,
          "SZ": 0
        },
        "Effects": [
          {
            "Type": "BITE_WINDOW",
            "Value": 1.2
          }
        ]
      }
    ],
    "DesignNote": "Fish remain interested in the hook longer, increasing the bite window.",
    "Durability": 35,
    "Unlock": {
      "Kind": "LAND",
      "Count": 40
    },
    "Craft": {
      "Materials": {
        "Ingredient_Motes_Light": 2,
        "Ingredient_Fibre": 2
      }
    },
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "bait_moonmoth_wings",
    "Slot": "BAIT",
    "Name": "Moonmoth Wings",
    "Lore": "Their silver dust refuses to wash off.",
    "Source": "Capture Moonmoths at lakes near spawn during blood moons. (cast lines without bait near spawn 50% chance of catch being moonmoth wings)",
    "Rarity": "Epic",
    "Stage": 6,
    "Stats": {
      "LS": 0,
      "RS": 0,
      "CT": 0,
      "HS": 0,
      "CD": 0,
      "BR": 9,
      "LK": 11,
      "SZ": 0
    },
    "Passives": [
      {
        "Note": "Dramatically improves nocturnal - +18BR +6LK +6SZ at night",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [
            "Night"
          ],
          "Weathers": [],
          "Waters": [],
          "MinBodySize": 0,
          "MinDepth": 0,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 0,
          "RS": 0,
          "CT": 0,
          "HS": 0,
          "CD": 0,
          "BR": 18,
          "LK": 6,
          "SZ": 6
        }
      }
    ],
    "DesignNote": "Dramatically improves nocturnal surface-fish encounters.",
    "Durability": 25,
    "Unlock": {
      "Kind": "LAND",
      "Count": 30,
      "When": {
        "Worlds": [],
        "Biomes": [],
        "Zones": [],
        "Periods": [
          "Night"
        ],
        "Weathers": [],
        "Waters": [],
        "MinBodySize": 0,
        "MinDepth": 0,
        "MaxDepth": 0
      }
    },
    "Craft": {
      "Materials": {
        "Ingredient_Motes_Light": 4,
        "Ingredient_Fibre": 2
      },
      "MinLevel": 10
    },
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "bait_firepepper_chum",
    "Slot": "BAIT",
    "Name": "Firepepper Chum",
    "Lore": "If the fish weren't angry before, they are now.",
    "Source": "Cook chili peppers with any epic fish part and convert the meal to bait at an angler workbench.",
    "Rarity": "Epic",
    "Stage": 6,
    "Stats": {
      "LS": 0,
      "RS": 0,
      "CT": 0,
      "HS": 0,
      "CD": 0,
      "BR": 13,
      "LK": 0,
      "SZ": 7
    },
    "Passives": [
      {
        "Note": "Attracts aggressive warm-water - +10BR always",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [],
          "Weathers": [],
          "Waters": [],
          "MinBodySize": 0,
          "MinDepth": 0,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 0,
          "RS": 0,
          "CT": 0,
          "HS": 0,
          "CD": 0,
          "BR": 10,
          "LK": 0,
          "SZ": 0
        }
      }
    ],
    "DesignNote": "Attracts aggressive warm-water fish; hooked fish fight 10% harder.",
    "Durability": 25,
    "Unlock": {
      "Kind": "LAND",
      "Count": 50
    },
    "Craft": {
      "Materials": {
        "Ingredient_Fire_Essence": 2,
        "Ingredient_Hide_Scaled": 1
      },
      "MinLevel": 8
    },
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "bait_pearl_oyster_flesh",
    "Slot": "BAIT",
    "Name": "Pearl Oyster Flesh",
    "Lore": "Every cast represents a pearl you chose not to keep.",
    "Source": "Find a rare Pearl Oyster while ocean fishing; choose between harvesting its pearl or using its flesh as bait. (Pearl Oyster treasure catch, acts like a loot crate, open oyster at Angler workbench for different pearls)",
    "Rarity": "Epic",
    "Stage": 6,
    "Stats": {
      "LS": 0,
      "RS": 0,
      "CT": 0,
      "HS": 0,
      "CD": 0,
      "BR": 0,
      "LK": 8,
      "SZ": 12
    },
    "Passives": [
      {
        "Note": "Strong attraction for - +25BR in deep water",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [],
          "Weathers": [],
          "Waters": [],
          "MinBodySize": 0,
          "MinDepth": 8,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 0,
          "RS": 0,
          "CT": 0,
          "HS": 0,
          "CD": 0,
          "BR": 25,
          "LK": 0,
          "SZ": 0
        },
        "Effects": [
          {
            "Type": "SPECIES_WEIGHT",
            "Value": 1.6,
            "Species": [
              "shark_hammerhead",
              "whale_humpback",
              "ghost_manta",
              "eel_moray",
              "lobster",
              "crab"
            ]
          }
        ]
      }
    ],
    "DesignNote": "Strong attraction for large coastal and deep-water species.",
    "Durability": 25,
    "Unlock": {
      "Kind": "LAND",
      "Count": 30,
      "When": {
        "Worlds": [],
        "Biomes": [],
        "Zones": [],
        "Periods": [],
        "Weathers": [],
        "Waters": [],
        "MinBodySize": 0,
        "MinDepth": 8,
        "MaxDepth": 0
      }
    },
    "Craft": {
      "Materials": {
        "Ingredient_Chitin_Sturdy": 4,
        "Ingredient_Crystal_White": 1
      },
      "MinLevel": 10
    },
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "bait_saltwater_shrimp",
    "Slot": "BAIT",
    "Name": "Saltwater Shrimp",
    "Lore": "Fresh enough that half the ocean still considers it food.",
    "Source": "Coastal Gathering",
    "Rarity": "Epic",
    "Stage": 7,
    "Stats": {
      "LS": 0,
      "RS": 0,
      "CT": 0,
      "HS": 0,
      "CD": 0,
      "BR": 11,
      "LK": 0,
      "SZ": 9
    },
    "Passives": [
      {
        "Note": "Increased size rolls - +28SZ at sea",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [],
          "Weathers": [],
          "Waters": [
            "Ocean"
          ],
          "MinBodySize": 0,
          "MinDepth": 0,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 0,
          "RS": 0,
          "CT": 0,
          "HS": 0,
          "CD": 0,
          "BR": 0,
          "LK": 0,
          "SZ": 28
        }
      }
    ],
    "DesignNote": "Increased size rolls for coastal fish.",
    "Durability": 25,
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "bait_crab_chunks",
    "Slot": "BAIT",
    "Name": "Crab Chunks",
    "Lore": "Subtle? No. Effective? Frequently.",
    "Source": "Coastal Cooking",
    "Rarity": "Epic",
    "Stage": 7,
    "Stats": {
      "LS": 0,
      "RS": 0,
      "CT": 0,
      "HS": 0,
      "CD": 0,
      "BR": 0,
      "LK": 0,
      "SZ": 20
    },
    "Passives": [
      {
        "Note": "Strong attraction for - +28BR at sea",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [],
          "Weathers": [],
          "Waters": [
            "Ocean"
          ],
          "MinBodySize": 0,
          "MinDepth": 0,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 0,
          "RS": 0,
          "CT": 0,
          "HS": 0,
          "CD": 0,
          "BR": 28,
          "LK": 0,
          "SZ": 0
        },
        "Effects": [
          {
            "Type": "SPECIES_WEIGHT",
            "Value": 1.6,
            "Species": [
              "catfish",
              "mossback_carp",
              "golden_koi",
              "magma_koi"
            ]
          }
        ]
      }
    ],
    "DesignNote": "Strong attraction for large bottom-feeding ocean fish.",
    "Durability": 25,
    "Unlock": {
      "Kind": "LAND",
      "Count": 36,
      "When": {
        "Worlds": [],
        "Biomes": [],
        "Zones": [],
        "Periods": [],
        "Weathers": [],
        "Waters": [
          "Ocean"
        ],
        "MinBodySize": 0,
        "MinDepth": 0,
        "MaxDepth": 0
      }
    },
    "Craft": {
      "Materials": {
        "Ingredient_Chitin_Sturdy": 4
      },
      "MinLevel": 8
    },
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "bait_bloodworm_cluster",
    "Slot": "BAIT",
    "Name": "Bloodworm Cluster",
    "Lore": "The scent travels farther underwater than most anglers would like to know.",
    "Source": "Dangerous Waters",
    "Rarity": "Epic",
    "Stage": 7,
    "Stats": {
      "LS": 0,
      "RS": 0,
      "CT": 0,
      "HS": 0,
      "CD": 0,
      "BR": 12,
      "LK": 8,
      "SZ": 0
    },
    "Passives": [
      {
        "Note": "Greatly attracts aggressive - +10BR always",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [],
          "Weathers": [],
          "Waters": [],
          "MinBodySize": 0,
          "MinDepth": 0,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 0,
          "RS": 0,
          "CT": 0,
          "HS": 0,
          "CD": 0,
          "BR": 10,
          "LK": 0,
          "SZ": 0
        }
      }
    ],
    "DesignNote": "Greatly attracts aggressive species but slightly increases fish difficulty.",
    "Durability": 25,
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "bait_royal_jelly_roe",
    "Slot": "BAIT",
    "Name": "Royal Jelly Roe",
    "Lore": "An improbable alliance between beekeeper and fisherman.",
    "Source": "Feed Golden Roe to a rare Queen Bee NPC and recieve the resulting infused jelly.",
    "Rarity": "Legendary",
    "Stage": 8,
    "Stats": {
      "LS": 0,
      "RS": 0,
      "CT": 0,
      "HS": 0,
      "CD": 0,
      "BR": 7,
      "LK": 9,
      "SZ": 7
    },
    "Passives": [
      {
        "Note": "Royal Feast - +11SZ",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [],
          "Weathers": [],
          "Waters": [],
          "MinBodySize": 0,
          "MinDepth": 0,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 0,
          "RS": 0,
          "CT": 0,
          "HS": 0,
          "CD": 0,
          "BR": 0,
          "LK": 0,
          "SZ": 11
        },
        "During": {
          "MinRarity": "Rare"
        }
      }
    ],
    "DesignNote": "Royal Feast - First Rare+ fish hooked with each bait gains an additional size roll.",
    "Durability": 18,
    "Unlock": {
      "Kind": "LAND",
      "Count": 75
    },
    "Craft": {
      "Materials": {
        "Ingredient_Motes_Light": 5,
        "Ingredient_Crystal_White": 1
      },
      "MinLevel": 14
    },
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "bait_abyssworm",
    "Slot": "BAIT",
    "Name": "Abyssworm",
    "Lore": "Anything willing to eat this is probably something you should reconsider catching.",
    "Source": "Fish in the arena after a boss is defeated. Abyssworm only present during remaining time on boss timer. (10% drop chance per catch during timer)",
    "Rarity": "Legendary",
    "Stage": 9,
    "Stats": {
      "LS": 0,
      "RS": 0,
      "CT": 0,
      "HS": 0,
      "CD": 0,
      "BR": 0,
      "LK": 13,
      "SZ": 10
    },
    "Passives": [
      {
        "Note": "Deep Hunger - +22BR +7LK +7SZ in the abyss",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [],
          "Weathers": [],
          "Waters": [],
          "MinBodySize": 0,
          "MinDepth": 14,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 0,
          "RS": 0,
          "CT": 0,
          "HS": 0,
          "CD": 0,
          "BR": 22,
          "LK": 7,
          "SZ": 7
        }
      }
    ],
    "DesignNote": "Deep Hunger - Enables several Legendary deep-water species and greatly reduces Common encounters.",
    "Durability": 18,
    "Unlock": {
      "Kind": "LOCKED"
    },
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "bait_golden_roe",
    "Slot": "BAIT",
    "Name": "Golden Roe",
    "Lore": "Too valuable to waste, which naturally means anglers immediately put it on a hook.",
    "Source": "Rare+ Fish Processing drop chance",
    "Rarity": "Legendary",
    "Stage": 9,
    "Stats": {
      "LS": 0,
      "RS": 0,
      "CT": 0,
      "HS": 0,
      "CD": 0,
      "BR": 0,
      "LK": 12,
      "SZ": 11
    },
    "Passives": [
      {
        "Note": "Significantly increases Rare+ - +7BR +2LK +2SZ",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [],
          "Weathers": [],
          "Waters": [],
          "MinBodySize": 0,
          "MinDepth": 0,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 0,
          "RS": 0,
          "CT": 0,
          "HS": 0,
          "CD": 0,
          "BR": 7,
          "LK": 2,
          "SZ": 2
        },
        "During": {
          "Sizes": [
            "Large",
            "Huge",
            "Trophy"
          ],
          "MinRarity": "Rare"
        }
      }
    ],
    "DesignNote": "Significantly increases Rare+ and Large+ rolls.",
    "Durability": 18,
    "Unlock": {
      "Kind": "LAND",
      "Count": 90
    },
    "Craft": {
      "Materials": {
        "Ingredient_Crystal_White": 2,
        "Ingredient_Hide_Scaled": 2
      },
      "MinLevel": 14
    },
    "Fluids": [
      "Water"
    ]
  },
  {
    "Id": "bait_kraken_flesh",
    "Slot": "BAIT",
    "Name": "Kraken Flesh",
    "Lore": "Even after death, the Kraken remains part of the food chain. Near the top.",
    "Source": "Kraken Reward",
    "Rarity": "Mythic",
    "Stage": 10,
    "Stats": {
      "LS": 0,
      "RS": 0,
      "CT": 0,
      "HS": 0,
      "CD": 0,
      "BR": 0,
      "LK": 13,
      "SZ": 14
    },
    "Passives": [
      {
        "Note": "Apex Bait - +31BR at sea",
        "When": {
          "Worlds": [],
          "Biomes": [],
          "Zones": [],
          "Periods": [],
          "Weathers": [],
          "Waters": [
            "Ocean"
          ],
          "MinBodySize": 0,
          "MinDepth": 0,
          "MaxDepth": 0
        },
        "Stats": {
          "LS": 0,
          "RS": 0,
          "CT": 0,
          "HS": 0,
          "CD": 0,
          "BR": 31,
          "LK": 0,
          "SZ": 0
        },
        "Effects": [
          {
            "Type": "SPECIES_WEIGHT",
            "Value": 1.6,
            "Species": [
              "pike",
              "snapjaw",
              "riverjaw_gar",
              "piranha",
              "piranha_black"
            ]
          }
        ]
      }
    ],
    "DesignNote": "Apex Bait - Can attract Legendary/Mythic ocean predators unavailable with normal bait.",
    "Durability": 15,
    "Unlock": {
      "Kind": "LOCKED"
    },
    "Fluids": [
      "Water"
    ]
  }
]
